Houdini: VEX Fundamentals
Offered By: Pluralsight
Course Description
Overview
VEX is a difficult obstacle to overcome when learning Houdini. This course will teach you the important basics and concepts of the VEX language. Get started now!
When entering the world of Houdini you'll quickly encounter VEX as an often used tool to solve detailed problems. At first glance VEX might appear to be an overly complex subject to tackle right at the start. In this course, Houdini: VEX Fundamentals, you'll learn how to approach it as any other programming language. First, you'll explore the syntax and the programming environment. Then, you’ll discover how to become comfortable using the vocabulary of that language. For VEX that means using the available functions to read and manipulate the given data. Later, you’ll explore how to apply those functions in a vex-based project. Finally, you’ll dive into creating a procedural Sci-fi corridor generator that relies on programmed decision-making to get built with your new tool set. At the end of this course, you'll have the fundamental knowledge to use VEX as an additional solution for your workflows. Software required: Houdini.
When entering the world of Houdini you'll quickly encounter VEX as an often used tool to solve detailed problems. At first glance VEX might appear to be an overly complex subject to tackle right at the start. In this course, Houdini: VEX Fundamentals, you'll learn how to approach it as any other programming language. First, you'll explore the syntax and the programming environment. Then, you’ll discover how to become comfortable using the vocabulary of that language. For VEX that means using the available functions to read and manipulate the given data. Later, you’ll explore how to apply those functions in a vex-based project. Finally, you’ll dive into creating a procedural Sci-fi corridor generator that relies on programmed decision-making to get built with your new tool set. At the end of this course, you'll have the fundamental knowledge to use VEX as an additional solution for your workflows. Software required: Houdini.
Syllabus
- Course Overview 1min
- Thinking Like a Machine 19mins
- Basic Programming Concepts 53mins
- VEX Applied in the Geometry Context 19mins
- Searching and Manipulating 27mins
- Building the Initial Setup 38mins
- Building the Corridor Network 37mins
- Segmentation and IDs 30mins
- Interactive Gates 17mins
- Gateway Design 36mins
- Corridor Design - Preparation 31mins
- Corridor Design - Customizing 47mins
- Corridor Design - Floor and Ceiling 46mins
- Finding a Path 39mins
Taught by
David Effects
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