Hard Surface Modeling a Modular Structure for Games in 3ds Max
Offered By: Pluralsight
Course Description
Overview
In this course, we'll look at methods for modular modeling inside 3ds Max. Software required: 3ds Max 2014.
In this course, we'll look at methods for modular modeling inside 3ds Max. When it comes to creating believable game art, detail and structure are important. With that in mind, we'll cover a detailed process to ensure our model has a final look that'll transition well. We'll also make sure our models will work later in the process, such as baking and detailing in ZBrush. By the end of this 3ds Max tutorial, you'll understand the subdivision modeling practices needed to finish out your own modular structure for games. Software required: 3ds Max 2014.
In this course, we'll look at methods for modular modeling inside 3ds Max. When it comes to creating believable game art, detail and structure are important. With that in mind, we'll cover a detailed process to ensure our model has a final look that'll transition well. We'll also make sure our models will work later in the process, such as baking and detailing in ZBrush. By the end of this 3ds Max tutorial, you'll understand the subdivision modeling practices needed to finish out your own modular structure for games. Software required: 3ds Max 2014.
Syllabus
- Introduction and Project Overview 0mins
- Hard Surface Modeling a Modular Structure for Games in 3ds Max 111mins
Taught by
Dan John Cox
Related Courses
Arte 3D y animación en videojuegosUniversitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera 3ds max making of subway train
Udemy 3D Max Modeling from beginner to advanced
Udemy 3ds max: 3D Gaming modeling, Animation & Architect Designers
Udemy UNITY ILE 2D & 3D PROFESYONEL SEVİYEDE OYUN GELISTIRIN
Udemy