Facial Rigging for Games in 3ds Max
Offered By: Pluralsight
Course Description
Overview
In this series of tutorials, we will learn how to create a game-ready facial rig in 3ds Max. Software required: Autodesk 3ds Max 2014.
In this series of tutorials, we will learn how to create a game-ready facial rig in 3ds Max. We'll start by creating our facial skeleton. We'll then cover skinning techniques that help to ease the weight-painting process. Once this step is finished, we'll begin finalizing our work by establishing controls. Along the way, we'll learn fun topics like how to rig fleshy eyes, how to create lip controls that conform to the mouth, as well as how to add levels of controls to plan for automation. By the end of this course, you'll have the skill-set needed to create your own game-ready facial rigs. Software required: Autodesk 3ds Max 2014.
In this series of tutorials, we will learn how to create a game-ready facial rig in 3ds Max. We'll start by creating our facial skeleton. We'll then cover skinning techniques that help to ease the weight-painting process. Once this step is finished, we'll begin finalizing our work by establishing controls. Along the way, we'll learn fun topics like how to rig fleshy eyes, how to create lip controls that conform to the mouth, as well as how to add levels of controls to plan for automation. By the end of this course, you'll have the skill-set needed to create your own game-ready facial rigs. Software required: Autodesk 3ds Max 2014.
Syllabus
- Introduction and Project Overview 0mins
- Facial Rigging for Games in 3ds Max 194mins
Taught by
Delano Athias
Related Courses
Character Design for Video GamesCalifornia Institute of the Arts via Coursera Desarrollo de Videojuegos 3D en Unity: Una Introducción
Universidad de los Andes via Coursera Building Interactive 3D Characters and Social VR
University of London International Programmes via Coursera 3D Interactions and Navigation
Unity via Coursera Create Your First RPG And FPS Multiplayer Game In Unity
Udemy