YoVDO

Exploring Human Muscles Setup in Maya

Offered By: Pluralsight

Tags

Maya Courses Film Production Courses 3d Animation Courses Human Anatomy Courses Character Rigging Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Throughout these lessons, we'll learn how to create a deformation setup for a humanoid character using muscles from Maya toolset. Software required: Maya 2016.

Throughout these lessons, we'll learn how to create a deformation setup for a humanoid character using muscles from Maya toolset. We'll look at converting human anatomy to a 3d deformation rig, making muscle objects and attaching them to an animation skeleton, and finishing with how to make these muscles deform the character's geometry. We will also use a custom python script function, written for this tutorial, to streamline the setup. By the end of the tutorial, you will know more about realistic deformation setups based on a film production workflow. Specials thanks goes out to Jan Jinda for the werewolf model and Pavel Hrubos for the animation clips. Software required: Maya 2016.

Syllabus

  • Introduction and Project Overview 1min
  • Exploring Human Muscles Setup in Maya 186mins
  • Exploring Human Muscles Setup in Maya - Part 2 221mins

Taught by

Jakub Krompolc

Related Courses

Character Design for Video Games
California Institute of the Arts via Coursera
Explore Animation
National Film and Television School via FutureLearn
Basic 3D Modeling using Blender
Indian Institute of Technology Bombay via edX
Basic 3D Animation using Blender
Indian Institute of Technology Bombay via edX
Creating Cutscenes in Unity
Unity via Coursera