YoVDO

Accelerating the Face-rigging Process in Maya

Offered By: Pluralsight

Tags

Maya Courses Python Courses Rigging Courses Character Rigging Courses Weight Painting Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
In this Maya tutorial, we'll explore node-centric, pose-based deformers as drivers for corrective blend shapes. Software required: Maya 2015, abAutoRig 6.0.3.

In this Maya tutorial, we'll explore node-centric, pose-based deformers as drivers for corrective blend shapes. We'll learn how to accelerate the rigging process by using a free MEL script called abAutoRig.mel, as well as several code snippets and Python utilities to create a character rig, skin the model, paint weights, and apply corrective blend shapes. By the end of this Maya training, you'll have learned new strategies for completing the rigging process quickly and efficiently. Software required: Maya 2015, abAutoRig 6.0.3.

Syllabus

  • Introduction and Project Overview 1min
  • Accelerating the Face-rigging Process in Maya 270mins

Taught by

Eric Kunzendorf

Related Courses

3D Modeling and Animation Course with Maya: Tradition Meets Technology
California College of the Arts via Kadenze
Current Gen 3D Game Prop Production
Michigan State University via Coursera
Art for Games
Michigan State University via Coursera
MAYA MASTER CLASSES : Asset Modeling for Game & Animation
Udemy
MAYA: 3D Modeling| Texturing| Rigging| nCloth| Hard Surface
Udemy