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Take your first steps with Rust

Offered By: Microsoft via Microsoft Learn

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Rust Courses

Course Description

Overview

  • Module 1: A quick introduction to Rust language features and how Rust compares with other programming languages.
  • In this module, you'll:

    • Get a brief introduction to Rust.
    • Discover why developers choose Rust over other programming languages.
    • Understand the basic components and tools for using Rust.
    • Try working with code in the Rust playground.
  • Module 2: Learn how to set up the Rust development environment, write a program, and use the Cargo build system.
  • In this module, you will learn how to:

    • Set up your development environment for using Rust.
    • Write a simple "Hello, world!" program.
    • Use Cargo, Rust's build tool and dependency manager.
  • Module 3: Learn about Rust concepts, including variables, data types, and functions.
  • In this module, you will:

    • Explore core Rust language concepts, including functions, data types, and variables
    • Understand basic Rust types for text, numbers, boolean values, and compound data
    • Create, compile, and run a basic Rust program
    • Discover how to print output from your program
  • Module 4: Explore Rust compound data types like arrays, vectors, and hash maps. Discover how to use if/else statements to test conditions.
  • In this module, you will:

    • Explore Rust compound data types: arrays and vectors
    • Discover how to use if/else statements to test conditions in a Rust program
    • Create, compile, and run a Rust program to process compound data and test values
  • Module 5: Explore how to use hash maps in Rust. Discover how to use loop expressions to iterate through data.
  • In this module, you will:

    • Discover the hash map data type in Rust, and how to access keys and values
    • Explore how to use loop expressions to iterate through data in a Rust program
    • Create, compile, and run a Rust program to iterate on hash map data by using a loop
  • Module 6: In this module, you'll learn about ways to handle errors in Rust.
  • In this module, you'll learn how to:

    • Use panic! to deal with unrecoverable errors.
    • Use the Option enum when a value is optional or the lack of a value is not an error condition.
    • Use the Result enum when things could go wrong and a caller might have to deal with the problem.
  • Module 7: Discover the features that make Rust so unique: ownership and borrowing.
  • In this module, you'll learn:

    • The concept of ownership in Rust.
    • Moving and borrowing values.
    • Scoping rules and lifetimes.
    • Rust's pointer types, commonly called references.
  • Module 8: Understand what generic types and traits are and how to use them in Rust.
  • In this module, you'll learn:

    • What generic types are and how "wrapper" types use them.
    • What traits are and how they help us define shared behavior.
    • How to implement an existing trait for a custom type.
    • How to implement a custom trait for an existing type.
    • How trait bounds help us write generic functions.
    • How to implement an Iterator trait to iterate through collections.
  • Module 9: Learn about how to effectively use modules and how to integrate with packages and third-party crates.
  • In this module, you'll learn:

    • How to organize your code in files, modules, and packages.
    • How those concepts interact.
    • How to use third-party packages from the Crates.io repository.
  • Module 10: Learn about the types of testing you can do with Rust.
  • In this module, you'll learn:

    • How to write unit tests.
    • How to write integration tests.
    • How to write documentation tests.
  • Module 11: Create a Rust command-line program to manage to-do list items.
  • In this module, you'll learn:

    • How to develop a real-world command-line program by using tested third-party crates for command-line parsing and error handling.

Syllabus

  • Module 1: What is Rust
    • Introduction
    • What is Rust?
    • Unique features of Rust
    • The Rust playground
    • Exercise
    • Summary
  • Module 2: Set up the Rust development environment
    • Introduction
    • Install Visual Studio Code
    • Install Visual C++ build tools
    • Install Rust
    • Exercise: Hello World
    • Summary
  • Module 3: Create your first Rust program
    • Introduction
    • Understand the basic Rust program structure
    • Create and use variables in Rust
    • Explore data types for numbers, text, and true/false values
    • Define data collections by using tuples and structs
    • Use enum variants for compound data
    • Work with functions in Rust
    • Exercise: Write a function to build a car
    • Summary
  • Module 4: Test conditions with if/else expressions in Rust
    • Introduction
    • Create and use arrays
    • Explore the vector data type
    • Exercise: Work with compound types
    • Use if/else conditions
    • Exercise: Work with if/else conditions
    • Summary
  • Module 5: Use loops to iterate through data in Rust
    • Introduction
    • Work with hash maps
    • Exercise: Use a hash map to track orders
    • Use for, while, and loop expressions
    • Exercise: Use a loop to iterate on data
    • Summary
  • Module 6: Handle errors in Rust
    • Introduction
    • Learn about fatal errors with panic!
    • Use the Option type to deal with absence
    • Exercise - Use the Option type to deal with absence
    • Use the Result type to handle errors
    • Exercise - Use the Result type to handle errors
    • Knowledge check
    • Summary
  • Module 7: Understand how Rust manages memory
    • Introduction
    • What is ownership?
    • Learn about borrowing
    • Validate references by using lifetimes
    • Exercise - Lifetimes
    • Knowledge check
    • Summary
  • Module 8: Implement generic types and traits
    • Introduction
    • What are generic data types?
    • Define shared behavior with traits
    • Use the derive trait
    • Use trait bounds and generic functions
    • Use iterators
    • Exercise - Implement a generic type
    • Exercise - Implement an iterator
    • Knowledge check
    • Summary
  • Module 9: Explore modules, packages, and third-party crates
    • Introduction
    • Understand concepts behind code organization
    • Split code into modules
    • Separate modules into different files
    • Add third-party crates to your project
    • Exercise - Visibility
    • Exercise - Modules
    • Knowledge check
    • Summary
  • Module 10: Write automated tests
    • Introduction
    • Write unit tests
    • Exercise - Write unit tests
    • Write documentation tests
    • Exercise - Write documentation tests
    • Write integration tests
    • Knowledge check
    • Summary
  • Module 11: Build a command-line to-do list program
    • Introduction
    • Outline the application
    • Create the CLI module
    • Create the tasks module
    • Write a function that adds tasks
    • Write a function that completes tasks
    • Write a function that prints tasks
    • Complete the main module
    • Use a default journal file to store tasks
    • Display friendly error messages
    • Knowledge check
    • Summary

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