ZBrush: Sculpting Portraits
Offered By: LinkedIn Learning
Course Description
Overview
Join digital artist Ryan Kittleson as he demonstrates how to sculpt engaging 3D human portraits with ZBrush.
Syllabus
Introduction
- Welcome
- What you should know before watching this course
- Using the exercise files
- Installing the custom brushes
- Understanding the limits of a photo reference
- Taking your own photos for reference
- Preparing photos for use as references
- How I approach digital sculpture
- Blocking out the proportions
- Establishing the underlying structure
- Blocking out the ears
- Making the mouth cavity
- Taking a second look at proportions
- Placing reference photos on the grid
- Aligning the sculpt with the photos
- Placing the eyeballs in the sculpture
- Working on the lower eyelids
- Making the upper eyelids
- Sculpting the basic ear structures
- Working on the nose
- Shaping the mouth
- Using ZRemesher to create new topology
- Projecting detail to a remeshed model
- Organizing the mesh with PolyGroups
- Using transparency with reference photos
- Making the gums
- Extracting the teeth
- Sculpting the teeth
- Finishing the teeth
- Masking the scalp
- Creating the hair volume
- Styling the hair
- Detailing the hair
- Breaking symmetry
- Sculpting small details
- Making fine wrinkles and pores
- Detailing around the eyes
- Creating a facial expression
- Adjusting the pose with Transpose Master
- Finishing the sculpture
- Next steps
Taught by
Ryan Kittleson
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