YoVDO

VR Motion Graphics with Unreal Engine

Offered By: LinkedIn Learning

Tags

Unreal Engine Courses Android Development Courses Animation Courses

Course Description

Overview

Learn how to build a real-time motion graphics-style scene in Unreal Engine for deployment on VR headsets.

Syllabus

Introduction
  • Welcome
  • Exercise files
1. Asset Overview
  • Asset overview
2. Maya FBX Export
  • Export bell mesh and animation
  • Export machine mesh and animation
  • Export pyramid mesh and animation
  • Export screen mesh and animation
  • Export platform
  • Export room
  • Export rocks
3. UE4 Asset Import
  • Import enviromnent FBX files
  • Import bell FBX files
  • Import machine FBX files
  • Import pyramid FBX files
  • Import screen FBX files
  • Scene assembly
  • Materials and lighting
4. Scene Building for HTC VIVE
  • Enable Steam plugin
  • Database BP
  • Text display BP
  • VR pawn BP: Setup
  • VR pawn BP: Movement 1
  • VR pawn BP: Movement 2
  • VR pawn BP: Movement 3
  • VR pawn BP: Movement 4
  • VR pawn BP: Material variable
  • Material blend: Setup 1
  • Material Parameter Collections
  • Material blend: Setup 2
  • Material blend: Setup 3
  • Material blend: Setup 4
  • Material blend: Setup 5
  • Level BP: Trigger boxes
  • Animation BP 1
  • Animation BP 2
  • Animation BP 3
  • Animation BP 4
  • Animation BP 5
  • Wrap up
5. Scene Building for Samsung Gear
  • Enable plugins
  • Modify VR pawn BP
  • Gamepad counter
  • Modify lighting
  • Modify triggers
  • Import geo
  • Animation BP for machine 02
  • Animation BP for screen 02
  • Scene setup
  • Project settings
6. VR Deployment on Android Phones
  • Installs
  • Phone prep
  • Generate osig file
  • UE4 project settings
  • Build and install application
Conclusion
  • Close

Taught by

Scott Pagano

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