Unreal Essential Training (2019)
Offered By: LinkedIn Learning
Course Description
Overview
Unreal isn’t just for games. Learn the essential skills you need to build engaging and interactive user experiences of all kinds with Unreal Engine 4.
Syllabus
Introduction
- Real-time visualization with Unreal Engine 4
- What you should know
- Using the exercise files
- The Epic Launcher
- Installing Unreal Engine
- Starting a blank project
- Menu
- Viewport
- Navigation
- Content Browser
- Modes panel
- World Outliner
- Toolbar
- Details panel
- World Settings panel
- Customizing the user interface (UI)
- Opening the Unreal Editor
- Add new feature and content packages
- Level setup
- Placing and manipulating actors
- Geometry Edit mode
- Blocking out the scene
- Exporting blocking
- Importing and migrating content
- Static Mesh Editor: collision, UVs, etc.
- Animating with skeletal meshes
- Mesh optimizing
- Basic light types
- Environmental lighting
- Placing lights in the scene
- Static lighting
- Reflection capture probes
- Material Editor
- Material properties
- Material instances
- Organizing material parameters
- Decals
- Adding a player character
- Material swapping
- Trigger volumes
- Physics simulation
- Moving actors with Blueprints
- Landscape mode
- Animated entourage
- Foliage mode
- Particles
- Post process effects
- Introduction to Sequencer
- The Cinematic Editor
- Key framing and actor recording
- Advanced camera tools using rails
- Shot tracks: Editing it all together
- Exporting a cinematic
- Packaging overview
- Playtest
- Project settings before packaging
- Using Visual Studio to package for distribution
- Next steps
Taught by
Simon Manning
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