Unity: Working with Google Firebase
Offered By: LinkedIn Learning
Course Description
Overview
Build a scalable networking solution for your games with Google Firebase. Learn how to build a user authentication system and save, fetch, and display player data in the Unity GUI.
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- Demo: What you're building
- Navigate the starter project
- The database manager
- Firebase 101
- Authentication options overview
- Integrate the Firebase SDK
- Sign up with email and password
- Use delegates and events
- Finish the signup functionality
- Add a login
- Test in Xcode
- Data structure overview
- Build a reference router
- Create the player model
- Save player data
- Retrieve player data
- Handle changing data
- Sorts and filters
- Different write methods
- Configure the scroll view
- Configure the row prefab
- Display profile information
- Make an asset package
- Configure for another project
- Next steps
Taught by
Harrison Ferrone
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