Unity: Integrating GPS and Points of Interest
Offered By: LinkedIn Learning
Course Description
Overview
Use GPS in your Android or iOS app. Learn how to load information from the Google Places API and process the JSON code successfully inside Unity.
Syllabus
Introduction
- Learn how to use GPS with Android and iOS
- Installation
- Augmented reality camera set up
- Introducing GPS and location services
- Create a visual GUI placeholder
- Preparing the project for export
- iOS installation
- Android installation
- Creating a Google Cloud live account
- App layout and scrolling menu buttons
- Project setup
- Create a scene controller
- Connect the GPS class to the place finder app
- Load data from a website URL, part 1 from inside Unity
- Load data from a website URL from inside Unity, part 2
- Refactor code to improve functionality
- Process the JSON code from a URL
- Populate a virtual object with JSON data
- Use the real names on prefabs
- Calculate distance using GPS
- Dynamic button listeners, part 1
- Dynamic button listeners, part 2
- Sort results by nearest first, part 1
- Sort results by nearest first, part 2
- Sort results by nearest first, part 3
- Inspiration for your future projects
- Next steps
Taught by
Diego Herrera
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