YoVDO

Unity: Architectural Visualization Interactivity

Offered By: LinkedIn Learning

Tags

Architectural Visualization Courses Game Development Courses Unity Courses 3d Modeling Courses Cinemachine Courses

Course Description

Overview

Create environments that respond dynamically to user input. Get a step-by-step workflow for adding interactive elements to your architectural visualizations in Unity.

Syllabus

Introduction
  • Unity: Creating interactive elements in architectural visualizations
  • How to use the exercise files
1. Configuring an Architectural Visualization Scene
  • Opening and exploring an architectural scene
  • Reviewing assets
  • Configuring mesh colliders
  • Adding first-person controls
  • Importing and configuring Cinemachine
  • Adding camera effects
2. Area-Based Interactions
  • Preparing message triggers
  • Animating a notification
  • Creating an action trigger
  • Completing triggers
  • Creating teleportation prefabs
  • Coding teleporters
3. Doors and Object Interactions
  • Preparing interactive objects
  • Object highlighting
  • Script object interactions
  • Configuring animation playback
  • Reading player input and object focusing
  • Completing object interactions
4. Camera Controls
  • Creating a multi-choice camera fly-through
  • Creating choice UI
  • Supporting user choice and interaction
  • Displaying travel paths
  • Creating camera orbits
Conclusion
  • Next steps

Taught by

Alan Thorn

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