Unity: AR Visualization 01 Basic Concepts
Offered By: LinkedIn Learning
Course Description
Overview
Learn how to use the Unity game engine to create an AR mobile app for iOS or Android to view and interact with a 3D model in the real world.
Syllabus
Introduction
- Learn the basics of creating AR in Unity
- What you should know
- Using the exercise files
- The value of mobile AR in AEC
- Understanding mobile AR
- Understanding interaction
- Project overview
- Installing Unity
- Setting up your project in Unity
- The Package Manager
- Setting up AR in Unity
- Understanding AR session origin
- Enabling the debug visualizations
- Getting ready for iOS
- Publishing to iOS
- Building an Xcode project
- Getting ready for Android
- Publishing to Android
- Best practices for performance
- Getting your model into Unity
- Creating your manager script
- Setting up AR events
- Adding AR plane events
- Creating a simple debug panel
- Setting up the debug panel script
- Driving the debug panel via script
- AR comes to life
- Using mobile input
- Aligning your assets to your AR world
- How to identify a component or mesh
- Performant object selection
- Getting more from your jet engine
- Adding flow
- Seeing your AR progress
- Preparing for a simple dialog
- Creating the dialog UI
- Adding functionality to the dialog
- Completing your dialog with a button
- Wrapping up your interactivity
- AR app in action
- Upgrading to Unity 2021
- Unity Reflect overview
- Next steps
Taught by
Roger Miller
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