Unity 5: Network Gaming
Offered By: LinkedIn Learning
Course Description
Overview
Discover how to use Unity 5 to add multiplayer network components to your games.
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- What we'll build: Network tank battle
- Review of basic networking
- The ping command
- How network gaming works
- Unity: The High Level API (HLAPI)
- Project overview
- Set up the Network Manager
- Network identity
- Testing the game
- Network transform
- The local player
- Instantiate projectiles
- Firing projectiles
- Multplayer projectiles
- Adding a health indicator, part 1
- Adding a health indicator, part 2
- Adding a health indicator, part 3
- Multiplayer health
- Fragging the enemy
- Respawning
- Next steps
Taught by
Bruce Van Horn
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