Unity 5: Build a Character Dialogue System
Offered By: LinkedIn Learning
Course Description
Overview
Learn how to build and implement narrative-driven games through a comprehensive narrative management system.
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- Keep empathy in mind
- Foster engagement
- Emotional investment
- Start the project from scratch
- Import the LitJSON library
- Use Texture Packer
- Use interfaces
- The Atlas Manager
- Set up the Master Manager
- Write the JSON file
- Create the narrative event class
- Create the JsonFactory
- Finish the JsonFactory
- Our first canvas
- Panel configuration
- Add animations
- The Animation Manager
- Write the Panel Manager
- Finish the Panel Manager
- Add player input
- Finishing touches
- Next steps
Taught by
Harrison Ferrone
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