YoVDO

Unity 3D 2021 Essential Training

Offered By: LinkedIn Learning

Tags

Unity Courses Game Development Courses Animation Courses 3D Design Courses Level Design Courses Unity 3D Courses Post-Processing Effects Courses

Course Description

Overview

Learn the basics of level design, lighting, materials, and animation in Unity 3D.

Syllabus

Introduction
  • Visualize a house project with Unity 2021
  • What you should know
  • Exercise files
1. Setting Up the Unity Project
  • Installing Unity
  • Project setup overview
  • File management and project organization
2. Understanding the Unity Interface
  • Intro to the Unity user interface
  • Customizing the UI
  • Key navigating shortcuts in Unity
  • Unity documentation
  • Unity roadmap
3. Working with Assets
  • GameObjects and asset creation
  • The Asset Store and Package Manager
  • Guidelines for asset import
  • Importing assets into Unity
4. Applying Materials
  • Introduction to materials
  • Creating and organizing new materials
  • Material and texture properties
5. Prefabs
  • What are Prefabs?
  • Creating Prefabs
  • Edit instances of the Prefab
  • Prefab Variants
6. Level Building
  • Introduction to ProBuilder
  • Exploration of ProBuilder tools
  • Block the floor with ProBuilder
  • Finalize materials for objects
7. Creating and Implementing Animation
  • Animation basics and editors in Unity
  • Animator controllers
  • Physics and rigid bodies
8. Collisions
  • Unity collider components
  • Applying colliders
  • Optimizing collisions
9. Adding Audio
  • Introduction to audio in Unity
  • Adding ambient sound
  • The Unity Audio Mixer
10. Unity Lighting
  • Directional lighting
  • Point and spot lights
  • Area and emissive lighting
  • Introduction to volumes
11. Baking Lighting
  • Introduction to light baking
  • Object and light parameters for baking
  • Texels exploration
  • Adding Light Probes
  • Adding Reflection Probes
  • Lightmap results and settings
12. Post-Processing
  • Installing the post-processing stack
  • Post-processing effects exploration
  • Other quality enhancements
13. Timeline: Creating Cinematics
  • Intro to the Timeline Editor
  • Animating with Timeline
  • Add camera moves
14. Introduction to Scripting
  • Introduction to C# programming
  • Writing the code
  • Implementing the script
15. Packaging Your Unity Project
  • Create a movie
  • Packaging your scene
Conclusion
  • Next steps

Taught by

Emmanuel Henri

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