The User Experience of Motion (for Non-Designers)
Offered By: LinkedIn Learning
Course Description
Overview
Learn how motion can transform and enhance digital experiences with expert Tom Green.
Syllabus
Introduction
- Have you ever watched how things move?
- What you should know
- Watching how things move
- How things move: Speed
- How things move: Distance
- How things move: Time
- How things move: Velocity
- How things move: Acceleration
- Motion in Figma
- Motion in After Effects
- Time and motion
- Ease in (acceleration and time)
- Ease out (deceleration and time)
- Easing in After Effects
- Using After Effects eases
- Nothing moves in a straight line
- Faking it in Figma
- Motion paths in After Effects
- The effect of distance and motion
- Dimensionality in Figma, part 1
- Dimensionality in Figma, part 2
- The Floating Action button in Figma
- The z-axis in After Effects
- Using the After Effects z-axis
- What is obscuration?
- Applying blurs in Figma
- Applying blurs in After Effects
- Apply motion blurs in After Effects
- What is parallax?
- Create a parallax effect in Figma
- Create a parallax effect in After Effects
- Next steps
Taught by
Tom Green
Related Courses
Interactive 3D GraphicsAutodesk via Udacity Creative Coding
Monash University via FutureLearn Make Your Own 2048
Udacity An Introduction to Interactive Programming in Python (Part 2)
Rice University via Coursera HTML5 Coding Essentials and Best Practices
World Wide Web Consortium (W3C) via edX