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SOLIDWORKS 2018 Essential Training

Offered By: LinkedIn Learning

Tags

SOLIDWORKS Courses Engineering Courses Manufacturing Courses 3d Modeling Courses Product Development Courses Dimensioning Courses Part Modeling Courses

Course Description

Overview

Learn the essential tools and techniques necessary to create manufacturing-ready parts and assemblies, detailed drawings, and even an itemized bill of materials with SOLIDWORKS 2018.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
Introduction to SOLIDWORKS
  • Launching SOLIDWORKS for the first time
  • Navigating in the 3D workspace
  • SOLIDWORKS templates
  • Saving, renaming, and managing files
2. SOLIDWORKS Quick Start
  • Creating your first 3D part
  • Building your first assembly
  • Making your first CAD drawing
  • Basic steps for 3D modeling
3. Basic Part Modeling
  • Creating sketches
  • Understanding relationships
  • Using the Extrude feature
  • Using the Extruded Cut feature
  • Creating revolved features
  • Making revolved cuts
  • Applying materials, colors, and finishes
  • Finding mass properties
  • System options, units, and templates
  • Working with dimensions
4. Sketch Tools
  • Line and Centerline tools
  • Using the Rectangle tool
  • Circles and arcs
  • Drawing slots
  • Working with ellipses and conics
  • Sketching polygons
  • Creating text
  • Using equations and linked variables
  • Using the Spline tool
  • Equation driven curve
5. Modifying Sketches
  • Trimming and extending portions of a sketch
  • Creating offset geometry
  • Moving, copying, rotating, scaling, and stretching elements
  • Erasing, undoing, and redoing actions
  • Using the Mirror tools
  • Creating repeating patterns in a sketch
  • Using construction lines to build robust sketches
  • Using the Convert Entities tool
  • Adding fillets and chamfers to sketches
6. Reference Geometry
  • Working with planes
  • Making an axis
  • Creating a coordinate system
7. Part Modifications
  • Adding fillets to a part
  • Chamfering edges
  • Applying draft
  • Using the Shell command
  • Using the Mirror command
  • Creating linear patterns
  • Creating circular patterns
8. Advanced Part Modeling
  • Loft tool
  • Refining a lofted shape with guide curves
  • Making lofted cuts
  • Creating swept shapes
  • Making swept cuts
  • Using the Wrap command
  • Boundary Boss/Base
  • Intersect tool
  • Working with configurations
  • Surface tools
  • Using surfaces to build solid models
  • Direct Editing: Move/Copy Bodies
  • Direct Editing: Move Face
  • Direct Editing: Combine
  • Direct Editing: Split
9. Hole Wizard
  • Getting started with the Hole Wizard
  • Understanding hole types and standards
  • Positioning holes in 3D
10. Blocks
  • Working with reusable sketches and blocks
  • Creating blocks
  • Designing with blocks
11. Building Assemblies
  • Starting an assembly
  • Arranging, copying, moving, and rotating parts in assemblies
  • Mating parts together in an assembly
  • Working with subassemblies
  • Making linear patterns
  • Creating circular patterns
  • Using the Toolbox
  • Downloading premade parts from the internet
12. Advanced Mates
  • Working with mate types
  • Mating parts with advanced mates
  • Mating parts with Path Mate
  • Mechanical mates
  • Mating parts by aligning planes
  • Magnetic mates
  • Asset Publisher for magnetic mates
13. In-Context Modeling
  • Linking sketches to other parts
  • Linking to layout sketches
  • Using the Hole Wizard in context
14. Using Design Tables
  • Using design tables
  • Working with complex calculations
  • Selecting component configurations in an assembly
  • Building assemblies with design tables
  • Adding to design tables
15. Part Drawings
  • Working with drawing templates
  • Setting up drawing options and sheet properties
  • Choosing the correct projection angle
  • Adding model views to a drawing
16. Dimensioning
  • Creating general dimension notations
  • Creating ordinate dimensions
  • Dimensioning holes and curved features
  • Using the autodimension tools
17. Adding General Annotations
  • Adding annotations
  • Adding views to your drawing
  • Adding custom properties
  • Linking drawing notes to custom properties
  • Using the design library
18. Assembly Drawings
  • Adding assemblies to drawings
  • Including a bill of materials
  • Adding balloons to specify parts on an assembly drawing
  • Building an exploded view for an assembly drawing
  • Adding in custom properties and revision
Conclusion
  • Next steps

Taught by

Gabriel Corbett

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