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SOLIDWORKS 2016 Essential Training

Offered By: LinkedIn Learning

Tags

SOLIDWORKS Courses 3d Modeling Courses Dimensioning Courses Sketching Courses

Course Description

Overview

Review the essential tools and modeling concepts necessary to design efficiently in SOLIDWORKS.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Introduction to SOLIDWORKS
  • Launching SOLIDWORKS for the first time
  • Navigating in the 3D workspace
  • SOLIDWORKS templates
  • Saving, renaming, and managing files
2. SOLIDWORKS Quick Start
  • Creating your first 3D part
  • Building your first assembly
  • Making your first CAD drawing
  • Basic steps for 3D modeling
3. Basic Part Modeling
  • Creating sketches
  • Understanding relationships
  • Using the Extrude feature
  • Using the Extruded Cut feature
  • Creating revolved features
  • Making revolved cuts
  • Applying materials, colors, and backgrounds
  • Finding mass properties
  • System options, units, and templates
4. Sketch Tools
  • Line and Centerline tools
  • Using the Rectangle tool
  • Circles and arcs
  • Slots and ellipses
  • Sketching polygons
  • Creating text
  • Using equations and linked variables
  • Using the Spline tool
5. Modifying Sketches
  • Trimming and extending portions of a sketch
  • Creating offset geometry
  • Moving, copying, and rotating elements
  • Erasing, undoing, and redoing actions
  • Using the Mirror tools
  • Creating repeating patterns in a sketch
  • Using construction lines to build robust sketches
  • Using the Convert Entities tool
  • Adding fillets and chamfers to sketches
6. Reference Geometry
  • Working with planes
  • Making an axis
  • Creating a coordinate system
7. Part Modifications
  • Adding fillets to a part
  • Chamfering edges
  • Applying draft
  • Using the Shell command
  • Using the Mirror command
  • Creating linear patterns
  • Creating circular patterns
8. Advanced Part Modeling
  • Loft tool
  • Refining a lofted shape with guide curves
  • Making lofted cuts
  • Creating swept shapes
  • Making swept cuts
  • Using the Wrap command
  • Boundary boss and base
  • Intersect tool
  • Working with configurations
9. Hole Wizard
  • Getting started with the Hole Wizard
  • Understanding hole types and standards
  • Positioning holes in 3D
10. Blocks
  • Working with reusable sketches and blocks
  • Creating blocks
  • Designing with blocks
11. Building Assemblies
  • Starting an assembly
  • Arranging, copying, moving, and rotating parts in assemblies
  • Mating parts together in an assembly
  • Working with subassemblies
  • Making linear patterns
  • Creating circular patterns
  • Using the Toolbox
  • Downloading premade parts from the Internet
12. Advanced Mates
  • Working with mate types
  • Mating parts with advanced mates
  • Mating parts with Path Mate
  • Mechanical mates
  • Mating parts by aligning planes
13. In-Context Modeling
  • Linking sketches to other parts
  • Linking to layout sketches
  • Using the Hole Wizard in context
14. Using Design Tables
  • Using design tables
  • Working with complex calculations
  • Selecting component configurations in an assembly
  • Building assemblies with design tables
15. Part Drawings
  • Working with drawing templates
  • Setting up drawing options and sheet properties
  • Choosing the correct projection angle
  • Adding model views to a drawing
16. Dimensioning
  • Creating general dimension notations
  • Creating ordinate dimensions
  • Dimensioning holes and curved features
  • Using the auto-dimension tools
17. Adding General Annotations
  • Adding annotations
  • Adding additional views to your drawing
  • Adding custom properties
  • Linking drawing notes to custom properties
18. Assembly Drawings
  • Adding assemblies to drawings
  • Including a bill of materials
  • Adding balloons to specify parts on an assembly drawing
  • Building an exploded view for an assembly drawing
  • Adding in custom properties and revision
Conclusion
  • Next steps

Taught by

Gabriel Corbett

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