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SketchUp Pro: Dynamic Components

Offered By: LinkedIn Learning

Tags

SketchUp Courses Animation Courses 3d Modeling Courses Architectural Design Courses Texture Mapping Courses Sketchup Pro Courses

Course Description

Overview

Learn how to use and create dynamic components in SketchUp Pro: from fences that automatically add pickets as you scale to cabinets with animated drawers.

Syllabus

Introduction
  • Work with dynamic components in SketchUp Pro
  • Exercise files
  • What you should know
  • Re-install the Dynamic Components extension
  • Course viewing strategy
1. Utilize Existing Dynamic Components
  • Access dynamic components
  • Interact with dynamic components
  • Scale dynamic components
  • Understand the methods of configuring dynamic components
2. Work with Dynamic Components Locally
  • Potential problem with imported working models
  • Save and update dynamic component definitions locally
  • Access local dynamic component libraries
3. Work with Dynamic Components in the Cloud
  • Upload a dynamic component to the 3D Warehouse
  • Add models and collections to your account
4. Fence Component That Adds Pickets as You Scale
  • Create parts of a fence post as components
  • Create the top and bottom rails and the picket component
  • Define the overall component container
  • Add attributes and formulas to the post and its cap
  • Continue adding formulas to the top and bottom rails
  • Add formulas to the picket
  • Define the copy behavior for the pickets
  • Build the user interface
5. Bookcase with Configurable Size, Shelving, and Materials
  • Add position and size attributes
  • Add a user interface for custom shelf attributes
  • Implement logic to copy shelves
  • Create and nest a swatch component
  • Cycle materials by clicking on a component
  • Correct texture coordinates in components
6. Base Cabinet with Animated Drawer and Door
  • Nest component parts
  • Animate the drawer sliding and door rotation
  • Implement the Hidden and OnClick behaviors
7. Cabinet with Multiple Preconfigured Sizes
  • Duplicate and make unique components
  • Nest various models in one component
  • Control model visibility with a formula
  • Implement pricing for each model
  • Debug errors
  • Disable scale and add descriptions
8. Furniture with Projected Textures and Hideable Parts
  • Texture mapping a face with a projected texture
  • Add more projected texture coordinates
  • Remove the material used for texture mapping
  • Implement material swapping and dealing with swatches
9. Component with Dynamically Scaled Materials
  • Understand how materials typically stretch
  • Create materials for each intended size
  • Design the user interface
  • Add formulas to control the number of panels and size
  • Concatenate a material name with length to swap materials
  • Add descriptions and save the project
Conclusion
  • Next steps

Taught by

Scott Onstott

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