Revit: AR and VR Workflows
Offered By: LinkedIn Learning
Course Description
Overview
Discover how to incorporate VR and AR into your architecture, engineering, or construction workflow. Learn best practices for creating files with predictable VR outcomes.
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- A business case for immersive visualization
- LOD and return on BIM investment
- Immersive tech: When to use
- Immersive tech: Which to use
- Extracting extra value from your investment
- Overview
- Single-user visualization in Enscape
- VR in Enscape
- Multiuser visualization using IrisVR Prospect
- Getting started with Argyle for architecture and construction augmented reality
- Setting up your Revit project for export to Argyle
- Argyle on-site setup and first-time alignment
- Model view and management in Argyle AR
- Construction quality assurance checklist using Argyle
- Game engines for custom AR/VR experiences, tools, simulations, and visualizations
- Simple 3D placeholders
- Creating a placeholder component family
- Editing a placeholder component family
- Labeling a component family
- Adding parametric detail to a component family
- Instance parameters for variability within a type
- Topography and context
- What's in a Revit material?
- Revit appearance asset library and organization
- Creating a new Revit material
- Populating the materials strategically in the project
- Next-level parametric families
- Using RPC for Enscape and renderings
- Lighting, IES profiles, and emissive materials
- Location data for VR sun analysis
- Google Earth for site exploration
- Blocks
- Tilt Brush
- Import to Revit as a 3D underlay
- Getting started with the wild
- Prototyping in virtual reality
- Collaborative design review
- Next steps
Taught by
Logan Smith
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