Photoshop Masking and Compositing: Fundamentals
Offered By: LinkedIn Learning
Course Description
Overview
Shows how to make selections, refine the selections with masks, and then combine them in new ways.
Syllabus
Introduction
- Loading my custom dekeKeys shortcuts
- Adjusting the color settings
- Setting up a power workspace
- Welcome
- The Masks and Channels panels
- How color channels work
- Viewing channels in color
- How RGB works
- Single-channel grayscale
- Mixing a custom "fourth" channel
- The other three-channel mode: Lab
- A practical application of Lab
- The final color mode: CMYK
- Introducing the Multichannel mode
- Creating a unique multichannel effect
- The channel is the origin of masking
- The origins of the alpha channel
- How a mask works
- Making an alpha channel
- Using the new channel icons
- Saving an image with alpha channels
- Loading a selection from a channel
- Putting a mask into play
- Loading a selection from a layer
- Loading a selection from another image
- The alpha channel is home to the mask
- Viewing a mask as a rubylith overlay
- Changing a mask's overlay color
- Painting inside a mask
- Cleaning up and confirming
- Combining masks
- Painting behind and inside a layer
- Blending image elements
- What to do when layers go wrong
- Hiding layer effects with a mask
- Introducing clipping masks
- Unclipping and masking a shadow
- The mask meets the composition
- The marquee tools
- The single-pixel tools (plus tool tricks)
- Turning a destructive edit into a layer
- Making shapes of specific sizes
- The lasso tools
- Working with the Magnetic Lasso tool
- The Quick Selection tool
- Combining Quick Selection and Smudge
- The Magic Wand and the Tolerance value
- Contiguous and Anti-aliased selections
- Making a good selection with the Magic Wand
- Selecting and replacing a background
- Resolving edges with layer effects
- Adding lines of brilliant gold type
- The seven selection soldiers
- Introducing "selection calculations"
- Combining two different tools
- Selections and transparency masks
- Selecting an eye
- Masking and blending a texture into skin
- Painting a texture into an eye
- Combining layers, masks, channels, and paths
- Moving selection outlines vs. selected pixels
- Transforming and warping a selection outline
- Pasting an image inside a selection
- Adding volumetric shadows and highlights
- Converting an image into a mask
- Selections reign supreme
- Introducing the Color Range command
- Working in the Color Range dialog box
- Primary colors and luminance ranges
- A terrific use for Color Range
- Introducing the Quick Mask mode
- Moving a selection into a new background
- Smoothing the mask, recreating the corners
- Integrating foreground and background
- Creating a cast shadow from a layer
- Releasing and masking layer effects
- Creating a synthetic rainbow effect
- Masking and compositing your rainbow
- The best selection tools are commands
- Introducing the Refine Mask command
- Automated edge detection
- Turning garbage into gold
- Starting with an accurate selection
- Selection outline in, layer mask out
- Matching a scene with Smart Filters
- Cooling a face, reflecting inside eyes
- Creating a layer of ghoulish skin
- Adding dark circles around the eyes
- Creating a fake blood effect
- Establishing trails of blood
- Integrating the blood into the scene
- The ultimate in masking automation
- Choosing the ideal base channel
- Converting a channel into a mask
- Painting with the Overlay mode
- Painting with the Soft Light mode
- Mask, composite, refine, and blend
- Creating a more aggressive mask
- Blending differently masked layers
- Creating a hair-only mask
- Using history to regain a lost mask
- Separating flesh tones from hair
- Adjusting a model's color temperature
- Introducing the Calculations command
- Extracting a mask from a Smart Object
- Integrating a bird into a new sky
- Creating synthetic rays of light
- Masking and compositing light
- Introducing a brilliant light source
- Using the image to select itself
- White reveals, black conceals
- Layer masking tips and tricks
- Generating a layer mask with Color Range
- The Masks panel's bad options
- The Masks panel's good options
- Creating and feathering a vector mask
- Combining pixel and vector masks
- Working with path outlines
- Combining paths into a single vector mask
- Sharpening detail, reducing color noise
- Recreating missing details
- Masking glass
- Refining a jagged Magic Wand mask
- Masking multiple layers at one time
- Establishing a knockout layer
- Clipping and compositing tricks
- The synthesis of masking and compositing
- Next steps
Taught by
Deke McClelland
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