Modo 2019 Essential Training
Offered By: LinkedIn Learning
Course Description
Overview
Learn the essentials of MODO, a unique and powerful 3D modeling, animation, rendering, and texturing tool with a fast and intuitive workflow.
Syllabus
Introduction
- Modo 2019 essentials
- Overview of the Modo interface
- The Modo layout
- Using tools in Modo
- Items vs. components
- Creating a speaker 1: Building the enclosure
- Creating a speaker 2: Modeling the holes
- Creating a speaker 3: Modeling the mesh details, part 1
- Creating a speaker 4: Modelling the mesh details, part 2
- Creating a speaker 5: Assigning materials
- Creating a speaker 6: Lighting and materials
- Creating a speaker 7: Final render
- The Work Plane
- Action centers
- Falloffs
- Constraints
- Sculpting and painting tools
- Destructive vs. nondestructive
- Edge flow
- Adding edges and cutting
- Extruding and beveling
- Deformations
- Curves
- Backdrop items
- Duplication
- Selections
- The mesh operations stack
- Merge Meshes
- Curve Fill
- Curve sweep
- Creating a spring
- MeshFusion
- Understanding UV mapping workflow
- Unwrap and pack
- Projections
- Rectangle, cut, move, and sew
- Cut Map
- UV Relax tool
- The Shader Tree, applying materials, and polygon tags
- Item masks and overrides
- Selecting materials
- PBR vs. Principled shader
- Mapping basics: Diffuse and bump
- Mapping walkthrough
- Procedural textures
- Displacement and normal maps
- Duplicating and instancing
- Preset Browser
- Understanding lighting and rendering
- CG lights
- HDR lighting
- Camera parameters
- Preview renderer
- Bucket rendering
- Render passes
- Advanced compositing techniques
- Overview of the rigging process
- Locators
- Hierarchies
- Assigning commands
- User channels and the Schematic view
- Bones and deformers
- Instances
- Replicators
- Deferred meshes
- Slash and burn, collapsible panels, and color coding
- Workbench
- Setting up the project
- Creating the side panel
- Continuing the side panel
- Finishing the side panel
- Creating the control panel
- UV unwrapping the control panel
- Texturing the control panel
- Creating the rear of the control panel
- Creating the key bed
- Modeling the keyboard template
- Creating the black keys
- Creating the white keys
- Editing the white keys
- Duplicating the white keys
- Creating the dials
- Duplicating the dials
- Creating the switches
- Modeling the LED
- Assigning materials
- Setting up the camera and lighting
- Creating the wood texture
- Texturing the dials
- Texturing the LED
- Final shading and rendering
- Next steps
Taught by
Richard Yot
Related Courses
Introducción a ZBrushDomestika Integración de elementos 3D mediante técnicas de VFX
Domestika Diseño de escenarios CGI en miniatura
Domestika Creación de cortometrajes animados en 3D para redes sociales
Domestika Diseño de personajes 3D en movimiento
Domestika