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Inventor 2016 Essential Training

Offered By: LinkedIn Learning

Tags

Autodesk Inventor Courses Mechanical Engineering Courses 3d Modeling Courses Technical Drawing Courses Sketching Courses Parametric Design Courses Part Modeling Courses Assembly Modeling Courses T-Splines Courses

Course Description

Overview

Takes you through the interface and key processes of Inventor 2016, including sketching, drawing, modeling parts, and building assemblies.

Syllabus

Introduction
  • Welcome
  • Certification overview
1. Basic Concepts
  • Exploring major workflow steps
  • Home Dashboard
  • Reviewing different file types
2. Leveraging the Project
  • Project file introduction
  • Creating a project
  • Setting up the project file for this course
3. Navigating the Interface
  • Navigating using the ViewCube
  • Navigating using the navigation tools
  • Using the browser
  • Using the ribbon bar
  • Using the Quick Access Toolbar
  • Using the marking menu
4. Sketching Concepts
  • Introducing sketching
  • Working with origin geometry
  • Understanding constraints
5. Creating Sketch Geometry
  • Drawing lines
  • Creating rectangles and arcs
  • Creating splines
  • Construction geometry
  • Dimensioning
  • Parameters
6. Modifying Sketch Geometry
  • Understanding the trim, extend, and split tools
  • Offsetting sketch geometry
  • Pattern and mirror sketch geometry
7. Work Features
  • Understanding work features
  • Creating offset work planes
  • Creating work planes
  • Creating work axes and points
8. Projecting and Importing Geometry
  • Projecting geometry
  • Importing AutoCAD data and sharing sketches
9. Understanding Part Modeling
  • Part feature introduction
  • Creating a base extrusion feature
  • Creating an extrusion to the next face
  • Creating revolves
  • Creating complex shapes with the loft tool
  • Adding control to a loft by creating rails
  • Creating a sweep feature
  • Creating a sweep feature with model edges
10. Building Parts with Placed Features
  • Adding placed holes
  • Adding sketched holes
  • Adding threaded holes
  • Modifying edges with the fillets and chamfers
  • Hollowing parts with the shell feature
11. Creating Patterns of Features
  • Creating rectangular feature patterns
  • Adding intelligence to a rectangular pattern
  • Creating rectangular feature patterns along a path
  • Creating circular feature patterns
  • Mirroring part features
12. Creating Sculpted Objects
  • T-Splines introduction
  • Creating a base form
  • Understanding the Edit Form tool
  • Taking advantage of symmetry
  • Inserting and modifying edges
13. Adding Parts to an Assembly File
  • Introduction to assemblies
  • Placing components
  • Creating/editing components in an assembly
  • Placing fasteners from the content center
14. Using Constraints to Position Parts
  • Mate/Flush constraint
  • Angle constraint
  • Insert constraint
  • Driving constraints
  • Translational constraint
  • Motion constraint
  • Contact sets
15. Assembly Visualization Techniques
  • Adding materials to parts in an assembly
  • Visual styles
  • Enhancing the design experience with visual settings
16. Creating Drawing Views
  • Exploring initial drawing creation
  • Placing base views and projected views
  • Creating section views
  • Creating detail views
  • Creating breakout views
17. Creating Basic Annotations
  • Creating general dimensions
  • Changing dimension precision
  • Creating baseline, ordinate, and chain dimensions
Conclusion
  • Next steps

Taught by

John Helfen

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