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Inventor 2014 Essential Training

Offered By: LinkedIn Learning

Tags

Autodesk Inventor Courses 3d Modeling Courses Technical Drawing Courses Sketching Courses Mechanical Design Courses Extrusion Courses Assembly Modeling Courses Parametric Modeling Courses T-Splines Courses

Course Description

Overview

Get up and running with Inventor 2022, the professional product and mechanical design software from Autodesk.

Syllabus

Introduction
  • Design products with Autodesk Inventor 2022
  • Use the exercise files
  • Certification overview
1. Basic Concepts
  • Explore major workflow steps
  • Home dashboard
  • Review different file types
2. Leverage the Project
  • Create a practice project
  • Set up the exercise files project
3. Navigate the Interface
  • Navigate using the ViewCube
  • Navigate using the navigation tools
  • Use the browser and right-click menu
4. Sketch Concepts
  • Introduce sketching
  • Work with origin geometry
  • Understand constraints
5. Create Sketch Geometry
  • Draw lines
  • Create rectangles and arcs
  • Create splines
  • Construction geometry
  • Dimensioning
  • Parameters
6. Modify Sketch Geometry
  • Extend and trim sketch geometry
  • Offset sketch geometry
  • Pattern and mirror sketch geometry
7. Work Features and Projections
  • Understand work features
  • Create offset workplanes
  • Create additional types of workplanes
  • Create a workpoint and work axis
  • Project geometry
8. Understand Part Modeling
  • Part feature introduction
  • Create a base extrusion
  • Create an extrusion to the next face
  • Create revolves
  • Create a sweep
  • Complex shapes with the Loft tool
  • Controlling lofts with rails
  • Introduction to organic shapes with T-Splines
  • Create a base T-Splines form
  • Editing sculpted shapes using edit form
9. Build Parts with Placed Features
  • Add concentric holes
  • Add linear holes
  • Add threaded holes
  • Modify edges with fillets and chamfers
  • Hollow a part with the shell feature
10. Create Patterns of Features
  • Create rectangular feature patterns
  • Create circular patterns
  • Mirror part features
11. Add Parts to an Assembly File
  • Introduction to assemblies
  • Place components
  • Create and edit components in an assembly
12. Use Constraints to Position Parts
  • Mate and Flush constraint
  • Angle constraint
  • Insert constraint
  • Drive constraints
13. Create Drawing Views
  • Explore initial drawing creation
  • Place base and projected views
  • Create section views
  • Create detail views
14. Create Basic Annotations
  • Create general dimensions
  • Change dimension precision
  • Create baseline, ordinate, and chain dimensions
Conclusion
  • Next steps

Taught by

John Helfen

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