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Illustrator CC 2013 One-on-One: Intermediate

Offered By: LinkedIn Learning

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Adobe Illustrator Courses Graphic Design Courses Vector Graphics Courses Digital Illustration Courses

Course Description

Overview

Follow industry pro Deke McClelland as he teaches you the advanced features in Illustrator 2021, the powerful vector-based drawing software from Adobe.

Syllabus

Introduction
  • Welcome to One-on-One
  • Previously on Illustrator One-on-One
16. Tracing a Pixel-Based Image
  • Auto-tracing in Illustrator
  • Embedding an image by opening it
  • Linking an image by placing it
  • Auto-tracing and resolution
  • Upsample in Photoshop for better results
  • Adjusting the Threshold value
  • The advanced tracing options
  • Expanding and simplifying traced paths
  • Scaling your vector-based tracing
  • Tracing lines with uniform strokes
  • Tracing both strokes and color fills
17. Pathfinder Operations
  • The world of complex path interactions
  • Introducing the four shape modes
  • Building dynamic compound shapes
  • Exclude vs. Compound Path
  • Mixing and matching shape modes
  • Adding paths to a compound shape
  • The six static Pathfinder operations
  • Working with unfilled and open paths
  • Additional Pathfinder options
  • Repeating the last Pathfinder operation
18. Layers and Stacking Order
  • The legend that is the Layers panel
  • Hiding, showing, and creating layers
  • Moving and copy objects between layers
  • Lock, isolate, and preview a layer
  • Selectively unlocking on canvas
  • Adjusting the stacking order
  • Expanding the contents of a layer
  • Naming and arranging objects
  • Containers: Compound paths vs. groups
  • Targeting and formatting a group
  • Targeting an entire layer
19. The Appearance Panel
  • It's like a Layers panel for fills and strokes
  • Assigning multiple fills and strokes
  • Transforming fills and strokes
  • Clearing and duplicating appearances
  • Creating a transform sequence
  • Appearance panel tricks
  • Applying appearances to editable type
  • Assigning patterns to fills and strokes
  • Turning hexagons into honeycomb
  • Stacking attributes and effects
  • Building up depth with offset strokes
  • Drop Shadow and Gaussian Blur
20. Scaling and Rotating
  • The benefits of static transformations
  • Introducing the Scale tool
  • Setting the transformation origin
  • Global Edit
  • Introducing the Rotate tool
  • Creating transformation guides
  • Using the Scale tool to create primitives
  • Uniting and rotating the primitives
  • Introducing the Shear tool
  • Skewing one path to match another
  • Power-duplicating the petals of the star logo
  • Offset Path: A different way to scale
  • Adding skewed gradient shadows
  • Transforming partial path outlines
  • Using the Reflect tool
  • Using the Reshape tool
  • The Transform Each command
21. Align and Distribute
  • How alignment and distribution work
  • Snapping and Smart Guides
  • Aligning a group to the artboard
  • Distributing objects across the artboard
  • Aligning to a fixed key object
  • Distributing by a specified amount of space
  • Using the Align options as positioning tools
  • Adding extruded edges to your artwork
  • Aligning the backs of your extruded letters
  • Casting shadows from faux 3D objects
22. Gradients and the Gradient Tool
  • The joy of custom gradients
  • Assigning and modifying a gradient
  • Lifting a color from a pixel-based image
  • Designing and saving linear gradients
  • Using the Gradient tool and Annotator
  • Working with radial gradients
  • Offsetting the center of a radial gradient
  • Combining gradients with clipping masks
  • Adjusting the opacity of gradients
  • Working with freeform gradients
  • Painting lines of freeform gradients
  • Painting gradient hair
  • Assigning a gradient to an entire layer
  • Assigning gradient strokes
  • Combining multiple gradient fills
  • Exporting your emoji to use with a device
23. Object Blends and Clipping Masks
  • Illustrator’s oldest dynamic functions
  • Creating a dynamic object blend
  • Redirecting a blend by editing its spine
  • Creating a custom shape gradient
  • Adding texture to your custom gradient
  • Meet the Reverse Front to Back command
  • Creating a clipping mask
  • Masking the contents of an entire layer
  • Fixing problems with the Blend tool
  • Aligning your intervals to the spine
  • Moving objects into a clipping mask
  • Blending between groups
  • Blending the colors of sequential paths
24. Live Paint and Interwoven Objects
  • Coloring overlapping areas
  • Introducing Live Paint
  • Modifying Live Paint strokes
  • Using the Live Paint Selection tool
  • Coloring traced or freeform line art
  • Automatic gap detection
  • Merging live paint objects
  • Filling a region with a gradient
  • Introducing the false Möbius strip
  • Drawing a ribbon using an object blend
  • Violating all laws of stacking order
  • Sneak peek: Recolor Artwork
  • Shading a Live Paint object with gradients
  • Tailoring your gradients to fit your art
25. Placing Photographs
  • Introducing the pixel-based image
  • Placing a photograph into your artwork
  • Working with linked images
  • Scaling and cropping with the bounding box
  • Drawing a border around an image
  • Cropping an image using a clipping mask
  • Using the Mask and Crop Image buttons
  • Creating dynamic crop marks around your art
  • Placing an image with transparency
  • Placing a photograph into editable type
  • Adding stroke effects behind photo type
  • Packaging all linked images and fonts
26. The Color Guide Panel
  • Generating colors using harmony rules
  • Introducing the Color Guide panel
  • The color models: RGB, CMKY, and Lab
  • The 23 color harmony rules
  • Mixing and matching color harmonies
  • Using a color group as a harmony rule
  • Loading a predefined swatch library
  • Introducing the Edit Colors dialog box
  • Mastering the Edit Colors controls
  • Constraining colors to a swatch library
  • Sharing swatches between documents
  • Making your swatch libraries persistent
27. Recoloring Your Artwork
  • Changing lots of colors all at once
  • Introducing the Recolor Artwork command
  • Editing colors with the Lab Color Wheel
  • Locating specific colors in your artwork
  • Recoloring artwork using a color group
  • Reducing your art to three spot colors
  • The five color reduction methods
  • Recoloring all varieties of gradients
  • Recoloring a repeating tile pattern
28. Dynamic Effects
  • My favorite features in all of Illustrator
  • Applying and expanding a dynamic effect
  • Drawing an orthogonal cube
  • Creating a dynamic cube of cubes
  • Busting up and coloring the cubes
  • Adding glows and shadows with Outer Glow
  • Targeting the contents of a group
  • Clipping effects inside objects
  • Creating flower petals with Pucker & Bloat
  • Scale, rotate, and duplicate in one operation
  • Document Raster Effects settings
  • Alternating the colors of repeated objects
  • Creating an origami effect with Zig Zag
  • Duplicating effects between fills
  • Swapping out colors in dynamic art
  • Dynamic repeats: Mirror and Radial
29. Saving Effects as Graphic Styles
  • Saving attributes and effects
  • Introducing the Graphic Styles panel
  • Creating your own graphic style
  • Assigning a style to an entire layer
  • Updating graphic styles
  • Experiment freely without penalty
  • Combining multiple styles
  • Utterly mastering graphic styles
  • Refining a Pucker & Bloat effect
30. Printing Your Document
  • Illustrator’s elaborate Print Engine
  • Printing to colored paper stock
  • Adding a bleed for borderless printing
  • The Separations Preview panel
  • Working with Pantone spot colors
  • Troubleshooting and overprinting
  • Introducing the Print command
  • Adding trim and printer’s marks
  • Exporting color separations
Conclusion
  • Until we next meet

Taught by

Deke McClelland

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