YoVDO

Game Design Foundations: 3 Pitch, Propose, and Practice

Offered By: LinkedIn Learning

Tags

Game Development Courses Career Development Courses Pitching Courses Game Design Courses Proposal Writing Courses

Course Description

Overview

In this course—third installment of the Game Design Foundations series—learn how to pitch your ideas, document your design, and prepare yourself to enter the game industry.

Syllabus

Introduction
  • Welcome
1. Digging into Your Design
  • Pitching a game
  • The pitch process
  • Proposing a game
  • Documenting your game design
  • Your target audience
  • Exercise: Documenting your game pitch
2. The Market for Games
  • Start making games…now!
  • Taking time and practice
  • Making games as an indie
  • Entering the game industry
  • Exercise: Researching your dream job
Conclusion
  • Next steps

Taught by

Brenda Romero

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