Game Design Foundations: 2 Systems, Chance, and Strategy
Offered By: LinkedIn Learning
Course Description
Overview
Join award-winning game designer Brenda Romero in the second installment of the Game Design Foundations series. Explore game systems, chance, and strategy.
Syllabus
Introduction
- Welcome
- What's a system?
- Common game systems
- Why systems?
- Exploring a character system
- Exercise: Plan your character system
- Chance in games
- Mechanics of chance
- Exercise: Taking a chance
- Mastering skill in games
- Types of decisions in games
- Tradeoffs and dilemmas
- Strategy and tactics
- Mechanics of skill
- Exercise: Mastering mastery
- Next steps
Taught by
Brenda Romero
Related Courses
Creative Programming for Digital Media & Mobile AppsUniversity of London International Programmes via Coursera Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera Game Design Concepts
Canvas Network General Game Playing
Stanford University via Coursera Program Arcade Games - Learn Computer Science
Independent