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Game Design Foundations: 2 Systems, Chance, and Strategy

Offered By: LinkedIn Learning

Tags

Game Development Courses Game Design Courses Game Mechanics Courses

Course Description

Overview

Join award-winning game designer Brenda Romero in the second installment of the Game Design Foundations series. Explore game systems, chance, and strategy.

Syllabus

Introduction
  • Welcome
1. Game Systems
  • What's a system?
  • Common game systems
  • Why systems?
  • Exploring a character system
  • Exercise: Plan your character system
2. Chance in Games
  • Chance in games
  • Mechanics of chance
  • Exercise: Taking a chance
3. Strategy in Games
  • Mastering skill in games
  • Types of decisions in games
  • Tradeoffs and dilemmas
  • Strategy and tactics
  • Mechanics of skill
  • Exercise: Mastering mastery
Conclusion
  • Next steps

Taught by

Brenda Romero

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