Flash Professional CS6 Essential Training
Offered By: LinkedIn Learning
Course Description
Overview
Provides a solid foundation in Flash Professional CS6 and shows how to create an assortment of Flash content.
Syllabus
Adobe Flash Professional
- What is Flash?
- Welcome
- Using the exercise files
- Setting up local file permissions
- Flash for desktop web browsers
- Flash for desktop apps
- Flash for mobile apps
- Understanding how ActionScript fits into Flash
- Choosing the type of document to work with
- Getting to know the Flash interface
- Working with panels and workspaces
- Understanding document orientation and guides
- Zooming and moving around
- Navigating in the library
- Understanding and importing bitmaps
- Understanding and importing vector files
- Using tricks and techniques for imported imagery
- Adjusting document settings
- Organizing layers
- Utilizing guide layers
- Understand the Timeline and frame rate
- Previewing a project
- Defining frames and keyframes
- Manipulating frames and keyframes
- Understanding the Merge and Object Drawing modes
- Using the Line and Pencil tools
- Drawing with the Rectangle and Oval tools
- Drawing with the Rectangle and Oval Primitive tools
- Creating shapes with the PolyStar tool
- Manipulating items with the Free Transform tool
- Painting with the Deco and Spray Brush tools
- Using the Paint Bucket and Ink Bottle tools
- Cleaning up with the Eraser tool
- Drawing with the Brush tool
- Sampling color with the eyedropper
- Using the Color and Swatches panels
- Working with gradients and the Gradient Transform tool
- Using the Lock Fill modifier with gradients
- Creating shapes with the Pen tool and working with anchor points
- Selecting with the Lasso tool
- Introducing symbols
- Understanding movie clip symbols
- Using graphic symbols
- Exploring button symbols
- Applying 3D and color transformations to symbols
- Troubleshooting problematic selections and seeing their properties
- Creating motion tweens
- Modifying motion tweens
- Using motion tweens in 3D space
- Exploring cool tools for motion tweening
- Exploring motion presets
- Copying and reversing motion tweens
- Nesting timelines
- Using graphics vs. movie clips for animation
- Onion skinning
- Editing multiple frames
- Understanding classic tweens
- Building shape tweens
- Employing shape hints
- Defining inverse kinematics (IK) motion
- Using the Bone tool
- Fine-tuning IK motion
- Integrating IK Ease, Spring, and Damping features
- Creating runtime IK
- Converting IK to frame-by-frame animation
- Understanding blend modes
- Applying filters
- Setting up masks
- Animating a mask
- Comparing Text Layout Framework (TLF) vs. Classic text
- Exploring types of TLF and Classic text
- Exploring TLF text features
- Embedding fonts
- Working with right-to-left fonts
- Using the Adobe Media Encoder
- Integrating video
- Importing and using audio
- Affecting playback control
- Controlling volume
- Choosing audio compression settings
- Understanding ActionScript and the Actions panel
- Using code snippets to create clickable items
- Combining clickability and timeline control
- Troubleshooting ActionScript
- Integrating with Photoshop
- Integrating with Illustrator
- Cleaning up and optimizing a file
- Configuring SWF publish settings
- Configuring HTML publish settings
- Looking at other types of files you can publish
- Using the Bandwidth Profiler
- Understanding Adobe AIR
- Publishing to desktop with AIR
- Publishing for mobile with AIR
- Where to go from here
Taught by
Anastasia McCune
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