Cinema 4D R20 Essential Training: Motion Graphics
Offered By: LinkedIn Learning
Course Description
Overview
Design compelling motion graphics using the MoGraph toolset in Cinema 4D (C4D). Learn how to use both the essential features and the newest features available in Release 20 (R20).
Syllabus
Introduction
- Cinema 4D for motion graphics artists
- Before you begin this course
- New features highlighting
- What are motion graphics?
- The motion graphics pipeline
- Examples of work
- Core concepts for 3D and motion graphics
- What is MoGraph?
- Create and modify clones
- Create and finesse animation
- Timeline functions
- Copy and offset keyframes
- Move animated objects
- Retime animation with Time Tracks
- What are splines?
- Work with Illustrator files in C4D
- Spline modeling tools
- Type tools in C4D
- Camera basics
- Create a camera animation
- Morph between cameras
- Control cameras with other tags
- Modeling overview
- Model with primitive objects
- Combine primitives with deformers
- Use MoGraph as a modeling tool
- What are volumes?
- Volume modeling a bottle
- Polygonal modeling and deformers
- How lights work in C4D
- Create a basic light setup
- Other lighting methods
- Create and apply materials
- Add imperfections with shaders
- Create liquid and plastic materials
- Create bumpy surfaces
- Manipulate materials on objects
- What are Fields?
- Work with Field lists and blend Fields
- Read and organize Fields
- Share Field
- Group Field
- Remap values with modifier layers
- Work with Delay and Decay
- Make selections with Fields
- Use MoGraph tags with Fields
- Trigger animation with Fields
- Create a text transition with Sub-Fields
- Fields and Volumes
- Create organic growth patterns
- Compositing tag
- Common render settings
- Create preview renders
- Work with takes
- Set up multi-pass renders
- The AEC workflow
- Challenge overview
- Solution to challenge
- Next steps
Taught by
Andy Needham
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