Blender: Tips, Tricks and Techniques
Offered By: LinkedIn Learning
Course Description
Overview
Discover insider tips, tricks, and techniques that can help you work smarter with Blender, the powerful open-source software for working with 3D graphics.
Syllabus
Welcome
- Series welcome
- Handy Blender settings and add-ons
- PBR workflow for Blender
- Light it on fire!
- Filmic and HDR in Blender
- Quick animation tips and tricks
- Camera tracking like a pro
- Materials and Multiscatter GGX
- Destroy everything with dynamics
- Kill fireflies with good render settings
- Rig a character with Rigify
- Let's make clouds!
- Quick compositing tricks
- Rig a mouth using Shape Keys
- Ignite a fiery tornado
- An in-depth eye rig
- DupliFaces
- Particle armies
- Let's make grass
- Make it rain
- Cloth simulation: Flag
- A quick ocean
- Dynamic painting
- UV like a pro
- Camera tricks
- Shrink wrap your life
- Alembics and offsets
- Work with modeling tools
- Orphan data
- Use the Mesh Edit Tools add-on
- Sculpting in Blender
- Lattices
- 3D printing
- New add-ons for Dynamic Sky
- Magic UV
- Import Images as Planes
- Projections in camera
- How to data transfer
- UV without UVs
- Work with the Grease Pencil
- Random color nodes
- Tile textures
- Wood floor textures
- Light path nodes for rendering
- Emission volumes for quick rendering
- Pointiness in cycles
- Box mapping in cycles
- Save memory in Blender with Remap
- Quick mesh cleanup with Dissolve
- Undo History
- Quick mesh cleanup with Decimate
- Forming fog and mist
- Create glare streaks
- Create rays of light
- Useful geometry with Archimesh
- Grow ivy or moss on an object
- Create a twist effect for columns
- Unique selection tools
- Bridge edge loops
- Take measurements inside of Blender
- Extra hidden objects in Blender
- Hide geometry with masks
- Create cutouts
- A better way to fill in a mesh
- Create a 3D text object
- Clean up renders with denoising
- Quick render tests with overrides
- Quick Fluid
- Simplify AO
- Add-ons: Dynamic Context Menu
- Python: Quick renaming
- Python: Set origin on multiple objects
- Animating cameras: Turnaround
- Animating cameras: Following objects
- Using multiple constraints on one object
- Fun with constraints: Elevator and Pivot
- Face rigging with Rigify
- Quick tree making
- Quick strokes in freestyle and line boil
- Advanced freestyle lines
- Cartoon shading in cycles
- Quick animation with functions
- Python: Set viewport color
- Modeling hair using Curves
- Making quick fur
- Using the Hair BSDF node
- Making fire out of nodes
- Combining multiple UV maps
- Workflows: Why you should link
- Workflows: Rigging with a mesh cage
- Workflows: Using NLA Editor
- Workflows: Sharing animation
- Dealing with a dense scenes, part 1: Groups and layers
- Dealing with a dense scenes, part 2: Scene background
- Dealing with a dense scenes, part 3: ID mask
- Dealing with a dense scenes, part 4: Cryptomattes
- Modeling: Quick Bend, Solidify, and Fatten
- Rigging: Molding and fixing your rigged character
- Dynamically paint different cycle materials
- Create and clean a mess with physics
- Create and clean a mess with particles
- Creating particles along a curve
- Modeling: Remeshing with Blender
- Modeling: Remeshing with instant meshes
- Groups are now collections
- Driving animation with the new Drivers tools
- Bone Relative for faster rigging
- The big jump: Welcome to Blender 2.8
- Where is everything in Blender 2.8?!
- Cleaner bevel and hardening normals
- The new Weighted Normal modifier
- Smoothing it out with custom normals
- Mesh analysis for 3D printers
- Subdividing beautifully
- Modeling: Photogrammetry with Meshroom
- View layers and masking your objects
- One simple trick to rendering faster
- Quick viewport renders in Blender 2.8
- EEVEE for beginners: Materials
- EEVEE for beginners: Light and shadow
- EEVEE for beginners: Depth of field
- EEVEE for beginners: Volumes
- EEVEE for beginners: Motion blur
- EEVEE for beginners: Toon shading with Shader to RGB
- EEVEE for Beginners: Indirection lighting probes
- EEVEE for Beginners: Reflections
- EEVEE for Beginners: Hair
- Blender 2.8 animation: Keying sets
- Blender 2.8 animation: Delta transforms
- Blender physics 101: Hair dynamics
- Blender physics 101: Hair children
- Blender physics 101: Hairs and particle instances
- Blender physics 101: Soft body dynamics
- Blender physics 101: Combining hair and soft body
- Blender physics 101: Hi-res smoke
- Blender physics 101: Fireballs
- Blender physics 101: Smoke and forces
- Blender physics 101: Rendering volumes faster
- Blender physics 101: Particle smoke
- Blender physics 101: Smoke magic
- Quick tip: Clipping plane
- Intel Open Image Denoise to make images pretty and faster
- UI improvements in Blender 2.81 and 2.82
- Library Overrides
- Let’s make balloons: Cloth simulation with air pressure
- Mantaflow: New physically based fluid simulation
- Smoke and fire simulations with Mantaflow
- Mantaflow guides
- Advanced Cycles nodes updates
- Blender and UDIM
- New sculpting tools in Blender
- Remeshing sculpts in Blender
- Create levels of detail objects with Multires
- Actual sun positions in Blender
- Fix self-overlapping transparency
- New helpful Blender preferences
- Blender 2.83 and virtual reality
- Adaptive sampling in Blender 2.83
- Wave and noise texture updates in Blender 2.83
- Volume rendering speed-up trick
- Attach objects with updated Child Of constraint
- New sculpting brush: The Cloth brush
- Quickly organize sculpture with Face Sets
- Simplify Graph Editor keys with Decimate
- Projected textures with lights
- New Unreal Engine tools for Blender
- How OpenVDB improves Blender volumes
- Expand UVs automatically with Blender 2.90
- New Transform Fill for Grease Pencil
- Grease Pencil Vertex Paint tricks
- Easy way to manage collections
- An incredible update to Sky in Blender 2.90
- Unsubdivide High Polygon meshes in Blender 2.90
- Modeling updates to Blender 2.90
- Preview scenes with Viewport Denoising in Blender
- Library overrides updates in Blender 2.90
- Use BlenderKit to quickly build out scenes
- Updated Physics tab for fluids
- The latest in quality-of-life improvements
- How to use wetmaps and particles to make snow
- Command the high seas with Blender's updated ocean
- Using heat to make explosions hot
- Importing SVGs to make beautiful logo renders
- Quickly create a dog or cat rig in Blender
- Animating animals in Blender
- How to use the NLA editor in Blender
- Grease pencil to 3D mesh
- Create augmented reality files with Blender
- Cloth, collisions, and Alembic caches
- Data transfer for porting character rigs
- How Geometry Nodes Changes Everything
- Point Clouds
- Block Out a Scene in Blender in Two Clicks!
- Getting Sticky with Viscosity
- Camera Tracking in Blender 2.92 Improvements
- Image Trace Your Drawings in Grease Pencil!
- Making 2D Animation Easier with Interpolating
- Quick Cryptomattes with EEVEE
- Move Along a Curve
- Sculpt like a Pro with MultiRes and Sculpt Mode
- What data-blocks are and how to use them
- Helpful animation tips and tricks
Taught by
David Andrade
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