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Blender 2.8 UV Mapping

Offered By: LinkedIn Learning

Tags

Blender Courses Game Development Courses Krita Courses 3d Animation Courses 3d Modeling Courses UV Mapping Courses Texturing Courses

Course Description

Overview

Improve your UV mapping skills. Learn how to use UV mapping to apply textures to 3D objects in Blender 2.8.

Syllabus

Introduction
  • UV mapping in Blender 2.8
  • What you should know
1. UV Mapping Fundamentals
  • What is UV mapping?
  • Marking seams and unwrapping
  • Testing for stretching
  • Seams and applying scale
  • Arranging UV islands
  • Using the UV map for texturing
  • UV mapping a cylindrical object
  • Adding the soda can texture
  • Using smart UV project
  • Creating a wood texture in Krita
  • Creating and applying a normal map
2. Project #1: UV Mapping and Texturing a Dumpster
  • Beginning the UV map of the dumpster
  • Continuing the UV map of the dumpster
  • UV mapping the wheel
  • Organizing the UV map
  • Finishing the dumpster UV map
  • Beginning the dumpster texture in Krita
  • Finishing the dumpster texture map
  • Applying the texture map to different materials
3. Project #2: UV Mapping and Texturing a Building
  • Beginning to UV map building 01
  • Continuing to UV map building 01
  • Finishing the UV map building 01
  • Using the stitch tool
  • Testing the texture size in Krita
  • Creating the color map for the building
  • Finishing the building textures
  • Creating materials and applying textures
4. Project #3: Baking a Normal Map
  • UV mapping the trash can
  • Adding sculpt detail to the trash can
  • Baking a normal map
5. Project #4: UV Mapping a Character
  • Beginning to UV map the head
  • UV mapping the head
  • Mapping the torso, arms, and hands
  • UV mapping the legs and boots
  • UV mapping the eyes and teeth
  • Scaling and packing the UV islands
6. Project #5: UV Mapping an Alley
  • UV mapping the ground and building 5
  • UV mapping building 2
  • UV mapping building 3
  • UV mapping building 4
  • UV mapping the remaining details
Conclusion
  • Next steps

Taught by

Darrin Lile

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