Blender 2.8 Essential Training
Offered By: LinkedIn Learning
Course Description
Overview
Get a beginner-level introduction to Blender, the powerful open-source tool for 2D and 3D modeling, animation, compositing, and post-production.
Syllabus
Introduction
- Introducing Blender 2.8 for beginners
- Getting started with Blender 2.8
- Exercise files
- The new Blender 2.8 interface
- Navigating the viewport
- Viewport overlays and pie menus
- The 3D Cursor
- Properties panel
- Scenes, layers, and collections
- Workspaces
- Creating custom workspaces
- Preferences and shortcuts
- Adding and creating objects in Blender
- Edit Mode
- Multi-object editing
- Snapping, origins, and applying transforms
- Basic Blender modifiers
- Constraints in Blender
- What is object data in Blender?
- Cleaning up your Blender scenes
- Blender sculpting basics
- Sculpt in 3D like a master
- Masking in sculpture
- Making your own sculpting brush
- Remeshing for reuse
- Baking delicious normals
- Basics of unwrapping 3D models
- Seemingly easy unwrapping
- Painting textures in Blender
- Shading
- 3D animation overview
- Pose Mode
- Driving animation with drivers
- To infinity and beyond
- Creating a basic rig
- Painting weights
- Make a human character rig
- Quick particles physics degree
- May the force field be with you
- Cloth simulations in Blender
- Dynamic painting
- Make it rain
- Light it on fire
- Rigid body dynamics
- Workbench vs. EEVEE vs. Cycles
- Evolving EEVEE
- Screen space reflections
- Light and shadow
- Working the Workbench
- Cycles overview
- A hairy situation
- Cryptomattes
- Speeding up cycles even more
- A brand-new grease pencil
- Annotating in 3D
- Draw mode
- Inking line tools
- Animating drawings as objects
- Hand-drawn animation tools
- Sculpt your drawings
- 2D effects in Blender
- Camera tracking
- Compositing your next great piece
- Video editor basics
- Next steps
Taught by
David Andrade
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