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Autodesk Inventor 2017 Essential Training

Offered By: LinkedIn Learning

Tags

CAD Courses Product Design Courses Sketching Courses Part Modeling Courses

Course Description

Overview

Learn everything you need to know about product and manufacturing design with Autodesk Inventor 2017. Learn about sketching, part modeling, assembly building, and drawing.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
  • Certification overview
  • Interface changes in 2017
1. Basic Concepts
  • Exploring major workflow steps
  • Home Dashboard
  • Reviewing different file types
2. Leveraging the Project
  • Project file introduction
  • Creating a project
  • Setting up the project file
3. Navigating the Interface
  • Using the ViewCube
  • Using the navigation tools
  • Using the browser
  • Using the ribbon bar
  • Using the Quick Access Toolbar
  • Using the marking menu
4. Sketching Concepts
  • Sketching introduction
  • Working with origin geometry
  • Understanding constraints
5. Creating Sketch Geometry
  • Drawing lines
  • Creating rectangles and arcs
  • Creating splines
  • Construction geometry
  • Dimensioning
  • Parameters
6. Modifying Sketch Geometry
  • Trim, extend, and split tools
  • Offsetting sketch geometry
  • Pattern and mirror sketch geometry
7. Work Features
  • Understanding work features
  • Creating offset work planes
  • Creating work planes
  • Creating work axes and points
8. Projecting and Importing Geometry
  • Projecting geometry
  • Importing AutoCAD data
9. Understanding Part Modeling
  • Part feature introduction
  • Creating a base extrusion feature
  • Creating an extrusion to next face
  • Creating revolves
  • Creating complex shapes with the loft tool
  • Adding control to a loft by creating rails
  • Creating a sweep feature
  • Creating a sweep feature with model edges
10. Building Parts with Placed Features
  • Adding placed holes
  • Adding sketched holes
  • Adding threaded holes
  • Modifying edges with fillets and chamfers
  • Hollowing parts with the shell feature
11. Creating Patterns of Features
  • Creating rectangular feature patterns
  • Adding intelligence to a rectangular pattern
  • Creating rectangular feature patterns along a path
  • Creating circular feature patterns
  • Mirroring part features
  • Sketch pattern
12. Creating Sculpted Objects
  • T-Splines introduction
  • Creating a base form
  • Understanding the Edit Form tool
  • Taking advantage of symmetry
  • Inserting and modifying edges
13. Adding Parts to an Assembly File
  • Assemblies introduction
  • Placing components
  • Creating and editing components in an assembly
  • Placing fasteners from the content center
14. Using Constraints to Position Parts
  • Mate/Flush constraint
  • Angle constraint
  • Insert constraint
  • Driving constraints
  • Translational constraint
  • Motion constraint
  • Contact sets
15. Assembly Visualizaion Techniques
  • Adding materials to parts in an assembly
  • Visual styles
  • Enhancing the design experience with visual settings
16. Creating Drawing Views
  • Exploring initial drawing creation
  • Placing views base and projected views
  • Creating section views
  • Creating detail views
  • Creating breakout views
17. Creating Basic Annotations
  • Creating general dimensions
  • Changing dimension precision
  • Creating baseline, ordinate, and chain dimensions
Conclusion
  • Next steps

Taught by

John Helfen

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