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Animating in 3ds Max: Constraints, Controllers, and Wire Parameters

Offered By: LinkedIn Learning

Tags

Autodesk 3ds Max Courses 3d Animation Courses Motion Capture Courses

Course Description

Overview

Learn about some of the fundamental tools available in Autodesk 3ds Max for creating and controlling animations.

Syllabus

Introduction
  • Welcome
  • What you should know before watching this course
  • Using the exercise files
  • The 3ds Max project structure
  • File gamma and unit handling
  • What is an animation rig?
  • The importance of pivot points in animation
1. Controllers
  • Understanding controllers
  • Accessing and working with controllers in the UI
  • Working with waveforms
  • Limit controller
  • The rotation and position list controllers: Part one
  • The rotation and position list controllers: Part two
  • Creating a reaction: Part one
  • Creating a reaction: Part two
  • Motion capture setup
  • Using motion capture
  • Using the Spring controller
2. Constraints
  • Constraints explained
  • Using LookAt
  • Adding to a path
  • Forming an attachment
  • Creating a link
  • Handling orientation
  • Controlling position
3. Wire Parameters
  • Wire parameters explained
  • Wiring example one
  • Wiring example two
  • Wiring example three
Conclusion
  • What's next

Taught by

Brian Bradley

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