YoVDO

Animating Cartoon Characters in Maya

Offered By: LinkedIn Learning

Tags

Maya Courses Animation Courses Character Animation Courses Pose-to-Pose Animation Courses

Course Description

Overview

Teaches simple steps to creating exaggerated cartoon animation in Maya, using principles such as squash and stretch, exaggeration, follow-through, and overlapping action.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
  • Rig overview
  • Scene overview
1. Animating a Cartoon Walk
  • Working out the basic timing
  • Blocking out footsteps
  • Animating the feet and hips
  • Adding squash and stretch on the body
  • Animating the arms
  • Fine-tuning the animation
2. Straight Ahead: Creating a Jump
  • Anticipating the jump
  • The top pose of the jump
  • Making a landing
  • Follow-through and settle
  • Adding secondary motion
3. Pose to Pose: Animating Changes in Mood
  • Using character sets
  • Blocking out basic poses
  • Timing the basic poses
  • Creating facial expressions
  • Blinks to add more life
  • Adding overlap and follow-through
4. Animating a Zip Out
  • Creating the anticipation pose
  • Moving within a held pose
  • Animating a quick exit
5. Finalizing and Rendering
  • Adding lights and background
  • Setting up render options
  • Finalizing render
Conclusion
  • Next steps

Taught by

George Maestri

Related Courses

3D Modeling and Animation Course with Maya: Tradition Meets Technology
California College of the Arts via Kadenze
Current Gen 3D Game Prop Production
Michigan State University via Coursera
Art for Games
Michigan State University via Coursera
MAYA MASTER CLASSES : Asset Modeling for Game & Animation
Udemy
MAYA: 3D Modeling| Texturing| Rigging| nCloth| Hard Surface
Udemy