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3ds Max: UVW Mapping

Offered By: LinkedIn Learning

Tags

Autodesk 3ds Max Courses 3D Objects Courses UVW Mapping Courses

Course Description

Overview

Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.

Syllabus

Introduction
  • Welcome
  • What you should know
  • Exercise files
  • The 3ds Max project structure
  • Gamma handling
  • Displaying maps in the viewport
1. UVW Mapping Basics
  • What exactly are UVW coordinates?
  • Understanding UVW space
  • Autogenerated coordinates: Are they good or bad?
  • The UVW Map modifier: Part one
  • The UVW Map modifier: Part two
  • Working with the UVW gizmo
  • Using map channels
  • Using Real-World Map Size
2. Digging a little deeper
  • The Coordinates rollout
  • World XYZ
  • Object XYZ
  • Working with explicit mapping
  • Using the XYZ to UVW option
3. Unwrap UVW Modifier Controls
  • Overview of the Unwrap UVW modifier
  • Selection tools
  • The Edit UVs rollout
  • Peel-mapping tools
  • How pelt mapping works
  • Using the pelt-mapping controls
4. The Edit UVW Interface
  • Quick transforms for UV layouts
  • The Reshape Elements rollout
  • The Stitch rollout
  • The Explode rollout: Part one
  • The Explode rollout: Part two
  • Relaxing UVs
  • Rendering out a UV template
Conclusion
  • What's next?

Taught by

Joel Bradley

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