3D Content Creation for Virtual Reality
Offered By: LinkedIn Learning
Course Description
Overview
Learn modeling, texturing, and rendering techniques to produce compelling 3D content for virtual reality games and simulations with Maya, Unity, and Unreal.
Syllabus
Introduction
- Welcome
- What to know
- Using the exercise files
- Virtual reality, augmented reality, and mixed reality
- VR terminology
- VR hardware and refresh rate
- Head Mounted Display (HMD) options
- VR asset modeling
- Setting the scene: Real world scale
- Building efficient models
- Effective texturing
- Exporting and ideal file formats for VR
- Quality testing in VR
- Geometry vs. normal mapping
- Creating mood with lighting
- Using ambient effects, adding dust
- Post-processing effects
- What is "Real Time"?
- Rendering for film vs. games vs. VR
- Tips to prevent VR sickness
- Frame rate tools for VR
- Unreal virtual reality technology
- VR future considerations
- Next steps
Taught by
Craig Barr
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