Digital Drawings: Points, Lines, Curves
Offered By: University of Nevada, Las Vegas via Kadenze
Course Description
Overview
In the first course of the three-part program, Fundamentals of Design for Digital Architecture, you will be introduced to rule-based practices and systems used to create infinite and complex designs beyond the limitations of traditional, pencil and paper mediums.
Assistant Professor and head of UNLV's Master of Architecture Program, Joshua Vermillion, will guide you through a beginner's look into rules-based design with Rhino3D and Adobe Illustrator, including how to utilize geometric properties like lines, and curves as the foundation for your digital drawings.
Exercises throughout this course will familiarize you with significant and convenient design tools and ideas such as geometric operations, graphic compositional principles, to visual hierarchies with line weights, tone, and poché.
Lastly, the coursework throughout this course will further solidify the previously mentioned concepts as you create process-based drawings through step-by-step instructions and gradually incorporating your own algorithms and compositional choices.
What Students Are Saying:
Syllabus
- Digital Collage Compositions
- This session introduces collage and layering and how divergent drawing types can be combined to reinforce graphic composition principles.
- Algorithmic Field Drawings
- This session will introduce a more sophisticated field drawing type. These drawings will go through repetition, complexity, and larger, emergent effects.
- Ordering 2D Modules – Geometric Operations
- This session will go over ordering systems and basic geometric operations. Graphic compositional principles will also be introduced.
- Line Drivers – Rules-based Drawing with Line Weights
- This session will introduce rules-based and algorithmic thinking exercises and experiment with simple geometric drawings and line weights.
Taught by
Joshua Vermillion
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