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Getting Started With Game Development Using PyGame

Offered By: Coursera Project Network via Coursera

Tags

Pygame Courses Game Development Courses Python Courses

Course Description

Overview

In this 1-hour long project-based course, you will learn how to create a basic single-player Pong replica using the PyGame library for Python, creating a welcome screen, a game that responds to user input to move the paddle, scoring, and a game over screen with user options. By the end of the course, learners will have a basic understanding of the PyGame library and will be able to create simple games built on shapes. No previous experience with PyGame is required, as this is a basic introduction to the library, but familiarity with Python is recommended.

Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Syllabus

  • Getting Started With Game Development Using PyGame
    • You will learn how to create a basic single-player Pong replica using the PyGame library for Python, creating a welcome screen, a game that responds to user input to move the paddle, scoring, and a game over screen with user options. By the end of the course, you will have a basic understanding of the PyGame library and will be able to create simple games built on shapes. No previous experience with PyGame is required, as this is a basic introduction to the library, but familiarity with Python is recommended.

Taught by

Kerri-Leigh Grady

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