Portal Clone Tutorial in Unity - CS50's Intro to Game Development
Offered By: freeCodeCamp
Course Description
Overview
Dive into game development by creating a Portal clone using Unity and C# in this comprehensive video tutorial from CS50's Intro to Game Development course at Harvard University. Learn essential concepts such as raycasting, render textures, texture masking, and teleportation mechanics. Explore Unity-specific tools like ProBuilder, ProGrids, and Shadergraph to enhance your game development skills. Follow along as instructor Colton T. Ogden guides you through holding weapons, implementing portal mechanics, and building levels. Perfect for beginners, this 1-2 hour lecture provides a solid foundation in game development principles while offering hands-on experience in creating an engaging first-person puzzle game.
Syllabus
Introduction.
Portal Demo.
Portal Demo Unity View.
Holding a Weapon.
Raycasting.
RenderTexture.
Texture Masking.
Teleporting.
ProBuilder and ProGrids.
Shadergraph.
In Conclusion.
Taught by
freeCodeCamp.org
Related Courses
Beginning Game Programming with C#University of Colorado System via Coursera Programming with C#
Microsoft via edX DEV206.1x: Introduction to XAML and Application Development
Microsoft via edX Introduction to Game Development
Michigan State University via Coursera Designing Advanced Applications using XAML
Microsoft via edX