Dreadhalls Unity 3D Tutorial - CS50's Intro to Game Development
Offered By: freeCodeCamp
Course Description
Overview
Dive into game development with Unity 3D by creating a Dreadhalls clone in this comprehensive tutorial video. Explore essential concepts like texturing, UV unwrapping, materials, and lighting techniques including point, spot, directional, and area lights. Master 3D maze generation, implement character controllers, and learn to work with multiple scenes. Discover the power of bump mapping and fog effects to enhance visual appeal. Gain insights into Unity2D for 2D game development. Apply these foundational principles to any programming language and kickstart your game development journey with hands-on experience in Unity.
Syllabus
Introduction.
Demo.
Texturing.
UV Unwrapping.
Materials.
Lighting.
Point Light.
Spot Light.
Directional Light.
Area Light.
Bump Mapping.
3D Maze Generation.
Character Controllers.
Multiple Scenes.
Fog.
Unity2D.
In Conclusion.
Taught by
freeCodeCamp.org
Related Courses
Creative Programming for Digital Media & Mobile AppsUniversity of London International Programmes via Coursera Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera Game Design Concepts
Canvas Network General Game Playing
Stanford University via Coursera Program Arcade Games - Learn Computer Science
Independent