Ancient ruins concept design
Offered By: Domestika
Course Description
Overview
Learn how to design 3d ancient ruins environments from ideation to final product.
In this online course, you will embark on a mesmerizing journey into the realm of concept art. Discover the secrets behind Sergei's captivating and moody style, characterized by atmospheric effects, complex lighting, and a touch of gothic allure. Explore the fundamentals of composition, develop a strong visual library, and master the use of basic software tools, including Blender and Photoshop.
Sergei will guide you through the 2D-3D workflow, design principles, and the conceptualization process. You'll delve into creating sketches, blocking out scenes in 3D, and incorporating characters, lighting, and other assets. As you progress, you'll learn how to add the finishing touches in post-production using Photoshop, including lighting effects, photo bashing, and achieving a cinematic look.
- Introduction
- Tools and Workflow
- Conceptualizing and Sketching the Idea
- Building the 3D Scene
- 2D: Photobashing and Overpainting
- Final project
In this online course, you will embark on a mesmerizing journey into the realm of concept art. Discover the secrets behind Sergei's captivating and moody style, characterized by atmospheric effects, complex lighting, and a touch of gothic allure. Explore the fundamentals of composition, develop a strong visual library, and master the use of basic software tools, including Blender and Photoshop.
Sergei will guide you through the 2D-3D workflow, design principles, and the conceptualization process. You'll delve into creating sketches, blocking out scenes in 3D, and incorporating characters, lighting, and other assets. As you progress, you'll learn how to add the finishing touches in post-production using Photoshop, including lighting effects, photo bashing, and achieving a cinematic look.
Syllabus
- About Me
- Influences
- The Process and the Tools
- The 2D-3D Workflow
- The Basic Principles of Design
- Conceptualizing the Idea
- Sketching with Simple Shapes 1
- Sketching with Simple Shapes 2
- Compositing the Scene
- Adding a Character
- Establishing Mood and Lighting
- Creating the Individual Hero Assets
- Rendering the Scene
- Setting Up the Render Passes in Photoshop
- Atmosphere and Background Photobashing
- Photobashing
- Simplifying and Unifying
- Finalizing the Image
- Ancient ruins concept design
Taught by
Sergei Sarichev
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