Realistic Rendering of Spaces with 3ds Max
Offered By: Domestika
Course Description
Overview
Create an architectural model of a building filled with detail from the initial brief to the final touches in Photoshop
In this course, Milan shares his industry expertise to hone your architectural illustration skills. Dive into 3ds Max and learn how to use its digital tools to shape, model, render, and retouch striking visualizations of the buildings you envision.
- Introduction
- Getting Started with the Project
- Modeling the Building
- Modeling Additional Details and Terrain
- Composition, Lighting, and Shading
- Environment and Atmosphere
- Post-production in Photoshop
- Final project
In this course, Milan shares his industry expertise to hone your architectural illustration skills. Dive into 3ds Max and learn how to use its digital tools to shape, model, render, and retouch striking visualizations of the buildings you envision.
Syllabus
- About Me
- Influences
- How to Understand the Brief
- Preparing AutoCAD DWG for Import
- Importing and Positioning Drawing in 3ds Max
- Modeling the Basic Volume
- Modeling Corten Panels
- Modeling Wood Cladding
- Modeling and Positioning Blinds
- Modeling Building Details
- Modeling Net on the Terrace
- Modeling the Basement Walls and Parking
- Modeling Outdoor Stairs 1
- Modeling Outdoor Stairs 2
- Modeling Terrain’s Existing State
- Modeling Terrain According to the Project
- Default Scene and Importing a 3D Model
- Basic Lighting Setup
- Creating Simple Shaders
- Importing Shaders From Quixel
- Creating Complex Shaders
- Texturing the Environment
- Adding Grass With MultiScatter
- Adding Additional Vegetation
- Adding Details and Surrounding Elements
- Final Scene Adjustments
- Final Render Setup
- Final Render Review and LightMix in VRay
- Opening Render in Photoshop
- Working With Render Passes
- Adding Entourage
- Nik Color Efex Pro Plugin for Photoshop
- Final Adjustments
- Realistic Rendering of Spaces with 3ds Max
Taught by
Milan Stevanović
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