Futuristic User Interfaces for Movies and Games
Offered By: Domestika
Course Description
Overview
Learn to design, render, and animate a detailed fictional universe for films or video games using Illustrator and After Effects.
In this online course, Ernex explains his process for creating a fictional user interface, from the brief to the last render. Take a deep dive into the ideation, design, and animation of your very own FUI, and build your portfolio along the way.
- Introduction
- The First Steps: Conceptualization
- Style Development
- The Screen Design
- The Animation
- Final project
In this online course, Ernex explains his process for creating a fictional user interface, from the brief to the last render. Take a deep dive into the ideation, design, and animation of your very own FUI, and build your portfolio along the way.
Syllabus
- About Me
- Influences
- The Briefing 1
- The Briefing 2
- Building a Mind Map 1
- Building a Mind Map 2
- The Mood Board 1
- The Mood Board 2
- The Style Proposal - Basic Index + PinDown - Image Selection
- The Style Proposal 2
- The Style Proposal 3
- Sketches and Storyboard 1
- Sketches and Storyboard 2
- Style Frames 1
- Style Frames 2
- Style Frames 3
- Style Frames 4
- Style Frames 5
- Style Frames 6
- Style Frames 7
- Style Frames 8
- Common UI Elements 1
- Common UI Elements 2
- Common UI Elements 3
- Common UI Elements 4
- Widgets 1
- Widgets 2
- Widgets 3
- Widgets 4
- Widgets 5
- The Hero Element 1
- The Hero Element 2
- Project Setup 1
- Project Setup 2
- Project Setup 3
- Project Setup 4
- Project Setup 5
- Project Setup 6
- The Internal Animation: Common Elements and Widgets 1
- The Internal Animation: Common Elements and Widgets 2
- The Internal Animation: Common Elements and Widgets 3
- The Internal Animation: Common Elements and Widgets 4
- The Internal Animation: Common Elements and Widgets 5
- The Internal Animation: Common Elements and Widgets 6
- The Internal Animation: Common Elements and Widgets 7
- The Internal Animation: Trackers and Windows 1
- The Internal Animation: Trackers and Windows 2
- The Internal Animation: Trackers and Windows 3
- The Internal Animation: Trackers and Windows 4
- The Internal Animation: Trackers and Windows 5
- The Internal Animation: Trackers and Windows 6
- The Internal Animation: Trackers and Windows 7
- The External Animation: The Main Elements 1
- The External Animation: The Main Elements 2
- The External Animation: The Main Elements 3
- The External Animation: The Main Elements 4
- The External Animation: The Main Elements 5
- The External Animation: The Main Elements 6
- The External Animation: The Main Elements 7
- The External Animation: Secondary Elements and Details 1
- The External Animation: Secondary Elements and Details 2
- The External Animation: Secondary Elements and Details 3
- The External Animation: Secondary Elements and Details 4
- The External Animation: Secondary Elements and Details 5
- Rendering 1
- Rendering 2
- Rendering 3
- Futuristic User Interfaces for Movies and Games
Taught by
Ernex
Related Courses
Intro to the Design of Everyday ThingsUdacity Android. Programación de Aplicaciones
Miríadax Programming Mobile Applications for Android Handheld Systems: Part 1
University of Maryland, College Park via Coursera Mobile and Ubiquitous Computing
Georgia Institute of Technology via Coursera Android: Introducción a la Programación
Universitat Politècnica de València via edX