Creating a Great User Experience for Mobile Apps
Offered By: University of Leeds via FutureLearn
Course Description
Overview
Explore the core principles behind user experience and design
From news and banking to shopping and social media, apps have become an integral part of our lives, but what makes a good one?
On this two-week course from the Institute of Coding, you’ll dive into the world of app design and discover how to create a great user experience for your target audience.
Understanding how to create a great user experience for your audiences is crucial in creating customer satisfaction. This is why learning about UX is a key skill for designers and marketing professionals alike.
You’ll learn how designers go about designing the apps that make your life easier, and how a great user experience makes all the difference.
Understand what influences app design
To learn about the process of app design, you’ll first examine how a smartphone works and how its features influence design. You’ll also understand how the interactive and visual features of a smartphone contribute to a great user experience of an app.
To apply what you have learned, you’ll identify a problem that an app could solve and then go on to design your own clickable prototype app to see your ideas in action.
Learn from industry professionals to create your app
You’ll hear from industry professionals and people getting started in app design about how they go about designing and building apps for their users. You’ll learn directly from the experts about what it takes to make amazing apps.
By the end of this course, you’ll have the skills and knowledge to design and test an app, and the features you need to include for a great user experience.
This course is designed for anyone interested in app design. It will be particularly useful if you are looking to understand apps and UX or if you just want to increase your digital skills and build confidence using digital technology in the workplace.
Syllabus
- How to design a mobile app
- Welcome
- What is smart about a smartphone?
- Interactivity, screen size and user experience
- Identifying a problem
- Summary
- What comes before code?
- Welcome to Week 2
- Designing your app – user journeys and initial sketches
- Testing your app by developing clickable prototypes
- Meet the development team
- Summary
Taught by
Tom Armitage
Tags
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