YoVDO

Create Moving Platforms and Elevators with C# in Unity

Offered By: Coursera Project Network via Coursera

Tags

C# Courses Game Development Courses Colliders Courses

Course Description

Overview

In this one-hour, project-based course, you'll be able to learn how to create a moving platform, allowing the Player to move as a passenger on it. You'll also create a button-controlled elevator and write the underlying code to make it work. The guided project will introduce you with the following Unity concepts: - Colliders - Object Hierarchy - Coding techniques including Transforms and Lerp. - OnTrigger Events This series also makes use of the sci-fi-themed Unity project created in Create Power-Ups and Obstacles with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Syllabus

  • Project Overview
    • In this one-hour, project-based course, you'll be able to learn how to create a moving platform, allowing the Player to move as a passenger on it. You'll also create a button-controlled elevator and write the underlying code to make it work.

Taught by

Edward Falzon

Related Courses

Beginning Game Programming with C#
University of Colorado System via Coursera
Programming with C#
Microsoft via edX
DEV206.1x: Introduction to XAML and Application Development
Microsoft via edX
Introduction to Game Development
Michigan State University via Coursera
Designing Advanced Applications using XAML
Microsoft via edX