YoVDO

Create Dynamite in Unity

Offered By: Coursera Project Network via Coursera

Tags

Unity Courses 3d Modeling Courses Particle Effects Courses

Course Description

Overview

In this one-hour, project-based course, you'll learn how to create a functioning stick of dynamite! You'll use primitive 3D objects to create the model, configure a particle effect to light the wick, and then use the physics engine to create an explosive force. And we'll do all of that without writing a line of code. This is a cross-topic guided project that will introduce you to the following Unity concepts: - Primitive GameObjects - Transforms - Materials - Particle Systems - Rigidbodies This course makes use of the Western-themed Unity project created in Create an FPS Weapon Part 1, Part 2, Part 3 and Part 4. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.

Syllabus

  • Project Overview
    • In this one-hour, project-based course, you'll learn how to create a functioning stick of dynamite! You'll use primitive 3D objects to create the model, configure a particle effect to light the wick, and then use the physics engine to create an explosive force.

Taught by

Edward Falzon

Related Courses

Application Systems Programming
Unity via Coursera
Creating Cutscenes in Unity
Unity via Coursera
How to Create 2D Graphic Animations
Kadenze
Make Your Pick-Ups Look Cool in Unity (Intro to Animation 1)
Coursera Project Network via Coursera
Create a Coin Pick-Up and Spending Mechanics in Unity
Coursera Project Network via Coursera