Learn Phaser.js: Fundamentals
Offered By: Codecademy
Course Description
Overview
Learn about the HTML5 game development framework that makes writing browser-based games a breeze.
Ready to start your journey into the Phaser.js library? Take Learn Phaser: Fundamentals—the Phaser.js library uses JavaScript to create games in the browser. Phaser can create simple shapes, bring sprites to life, make levels and loading screens, inject interactivity, and so much more. If you've ever wanted to quickly create a game using your web development knowledge, Phaser.js is for you!
### Skills you’ll gain
* Learn fundamental Phaser syntax to create simple games.
* Use the Phaser library to create objects in the canvas.
* Incorporate interactivity into Phaser games.
### Notes on prerequisites
We recommend that you complete [Learn JavaScript: Classes and Modules](https://www.codecademy.com/learn/learn-javascript-classes-and-modules) before starting this course.
Ready to start your journey into the Phaser.js library? Take Learn Phaser: Fundamentals—the Phaser.js library uses JavaScript to create games in the browser. Phaser can create simple shapes, bring sprites to life, make levels and loading screens, inject interactivity, and so much more. If you've ever wanted to quickly create a game using your web development knowledge, Phaser.js is for you!
### Skills you’ll gain
* Learn fundamental Phaser syntax to create simple games.
* Use the Phaser library to create objects in the canvas.
* Incorporate interactivity into Phaser games.
### Notes on prerequisites
We recommend that you complete [Learn JavaScript: Classes and Modules](https://www.codecademy.com/learn/learn-javascript-classes-and-modules) before starting this course.
Syllabus
- Learn Phaser: Basics: Master the basics of Phaser in this course that takes you from beginner to game developer!
- Lesson: Learn Phaser: Basics
- Article: Phaser Quick Guide
- Quiz: Learn Phaser: Basics
- Lesson: Learn Phaser Basics: Color a Pegasus
- Project: Create a Fantasy Adventure Game
- Article: Developing Phaser 3 Games Locally
- Informational: Next Steps
Taught by
Kenny Lin
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