Basic Physics for Animators
Offered By: San Jose State University via Canvas Network
Course Description
Overview
As an animation artist, why do you need to know physics? Chuck Jones once said, “We must all start with the believable. That is the essence of our craft.” This course will show you how to create believable motion and when to break the laws of physics.
This self-paced course covers the basic concepts in physics that are most useful for animation artists. The topics are:
- Timing, Spacing, and Falling
- Path of Action & Arcs
- Inertia, Follow-through, and Drag
- Forces & Action
- Pressure & Lift
- Cycles & Rotation
- Squash & Stretch
As a capstone assignment you'll create a short animation (10-30 seconds) using the concepts learned in the course.
Taught by
Alejandro Garcia
Tags
Related Courses
Computer Science 101Stanford University via Coursera Digital Media One
Canvas Network Interactive Multimedia Production
Canvas Network Survey of Music Technology
Georgia Institute of Technology via Coursera Fundamentals of Audio and Music Engineering: Part 1 Musical Sound & Electronics
University of Rochester via Coursera